It is in your best interest to ignore that tutorial and work with the new Orange Box SDK as it has thirdperson built in by default.
On Sun, Jun 21, 2009 at 12:38 PM, "Christian Rieß" <e-mc2_ch...@gmx.de>wrote: > Hi, > > sorry to bother you again with this topic, but I am still stuck on trying > to get my Third Person Multiplayer Mod working. I followed this tutorial: > http://developer.valvesoftware.com/wiki/Third_Person_Camera , and it is > working in some ways. And in some ways not. > I modified the hl2mp_player.cpp and added the SetAnimation-Function. And > there is some animation played, but only movement and ducking and jumping > and the like. But there are now weapons animations. > I am now wondering, how the animations of your opponents in a Multiplayer > Match are computed, because there it works. I was hoping to be able to > modify this code to get the animations working. But I can't figure out, > where the code for the animations of your opponents in a normal Multiplayer > Deatchmatch is. > Any ideas on this topic? > > Greets > > Christian > -- > GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT! > Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~Ryan ( skidz ) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders