Sorry I did not use hammer to create any of the maps . I'm just using
already made maps by valve (e.g. in TF2/HL2DM etc. . .).  So I don't know if
that rules anything out.

thanks again in advance for more info.
[rcbot]Cheeseh

On Thu, Jul 2, 2009 at 9:37 PM, Jorge Rodriguez <[email protected]> wrote:

> If you are talking about static props, did you set in Hammer for the
> vphysics collisions to be on, and did you create a physics collision object
> for that prop?
>
>
> --
> Jorge "Vino" Rodriguez
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