Sorry I did not use hammer to create any of the maps . I'm just using already made maps by valve (e.g. in TF2/HL2DM etc. . .). So I don't know if that rules anything out.
thanks again in advance for more info. [rcbot]Cheeseh On Thu, Jul 2, 2009 at 9:37 PM, Jorge Rodriguez <[email protected]> wrote: > If you are talking about static props, did you set in Hammer for the > vphysics collisions to be on, and did you create a physics collision object > for that prop? > > > -- > Jorge "Vino" Rodriguez > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

