I'm sure at one time or another, we've all seen the thread "HALP HAMMAR TEXT
IS BROKED". This is usually in response to the 2d view's text jaggies caused
by Radeon 4xxx series cards. (And more?)

This can be seen here:
http://hailaeros.com/ZScreen_Uploads/SS-2009.07.27-10.41.03.png

While all hope seemed lost for a while, On 09-29-2008 Toni Sergi wrote:
"Looks like we need to update the dxoverride.cfg" in a Steampowered forum
post (
http://forums.steampowered.com/forums/showpost.php?p=8210699&postcount=5).

He also said:
"ati probably changed settings, which means dxoverride needs to be updated
for the new cards, so antialiasing etc shuts off, and other things."

Either Valve didn't update it, or their update didn't do anything. If you
look at the rest of the thread, Users tried to do it on their own, disabling
picmips, and antialiasing, etc.

"dxsupport"
{
    "0"
    {
        "ConVar.mat_picmip"    "-2"
        "ConVar.mat_antialias"    "0"
    }
}

All to no dice. I haven't had time to look into it myself, but I doubt I'll
be able to do anything.

Then, a new hope arose. Using the ATI Tray Tools, you could "Enable
Alternate-Pixel Centers", and suddenly, IT WAS FIXED! (So I don't think it's
a anti-aliasing thing, or such)

However, this breaks the text in Model Viewer and Games so it's kinda a
tossup... Have trouble mapping, or have trouble playing games and browsing
for models. :/

http://forums.steampowered.com/forums/showthread.php?p=10718929

More pictures available here:
http://forums.guru3d.com/showpost.php?p=3218866&postcount=792

Is Valve aware of this problem? Or is this going to become another one of
those "Oh we don't give support for our tools" things?
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