The correct AppID for OB DS is 310 and I have used command almost exactly as that. With a command like that I get the first error about SetupPropArrays_R.
If I instead use just a direct shortcut to srcds.exe instead of steam.exe -applaunch 310 it complains about the missing surfaceproperties_manifest.txt Now if I do the same thing, but remove -console it instead is complaining of hud_textures. Anyways I am not trying to run a dedicated server in a separate machine with no steam on it. I am just trying to run dedicated server so I can hook to debugger and then run the game and join as a client. I can do this fine with EP1 based mods, but for whatever reason OB DS doesn't want to startup for the mod. Chris -----Original Message----- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Adam "amckern" McKern Sent: Thursday, August 20, 2009 9:12 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Running OB DS on a machine with mod installed like a client? You would be better off reading www.srcds.com Use this command -applaunch 320 -game my_mods -maxplayers 4 -console +rcon_password pAsSwOrD +map example_map -------- Owner Nigredo Studios http://www.nigredostudios.com --- On Fri, 21/8/09, Christopher Harris <char...@resrchnet.com> wrote: From: Christopher Harris <char...@resrchnet.com> Subject: [hlcoders] Running OB DS on a machine with mod installed like a client? To: "'Discussion of Half-Life Programming'" <hlcoders@list.valvesoftware.com> Received: Friday, 21 August, 2009, 8:42 AM I am having issues trying to run Dedicated server for our mod on a machine that is setup like a client would be. I can run TF2 fine, but if I run my mod using a shortcut to steam.exe with appid of 310 I get this error after reading in response_rules SetupArrayProps_R: array prop '(null)' is at index zero. But if I run the srcds.exe directly with my -game specified etc. I get the following error: Unable to load manifest file 'scripts/surfaceproperties_manifest.txt' So I went and tried adding it from the hl2 gcf to see what would happen. It complained about surfaceproperites_hl2.txt then which I also copied. Then it complained about Game Event listeners trying to listen for events that do not exist. So I am thinking some reason it is not correctly mounting the proper gcfs. Running the game like a client works fine, I can create and join other servers easily as a client. Has anyone run into this problem and/or knows what is the problem and how to fix it? Thanks Chris _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ____________________________________________________________________________ ______ Find local businesses and services in your area with Yahoo!7 Local. Get started: http://local.yahoo.com.au _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders