Just for the record, it should be inside the resource folder, not scripts. 2010/1/22 Skillet <skillet5...@gmail.com>
> Make sure the file is saved as UTF-16 and it's in the scripts\ directory. > > On Fri, Jan 22, 2010 at 12:10 PM, jetscope <jetsc...@gmail.com> wrote: > > > I tried to add in some custom strings to my mod, but it doesn't recognize > > the custom language file. The filename matches the mod's directory name > > down > > to the capitalization (mod dir name = platform, file = > > platform_english.txt). I tried editing some of the pre-existing strings > and > > the game just displays the default ones. The language file does not > contain > > any errors - I tried extracting a clean copy from HL2DM and editing it, > > still doesn't work. My searchpaths: > > > > SearchPaths > > { > > Game |gameinfo_path|. > > Game |all_source_engine_paths|hl2mp > > Game |all_source_engine_paths|hl2 > > } > > > > Regards, > > Radimir > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders