it happened to me once, i had to rebuild the entire project for the command
to work.

try doing that, maybe it will help.

On Wed, Sep 8, 2010 at 8:32 AM, Chris Courtney <chriscourtne...@gmail.com>wrote:

> >    Hey guys, I've been trying to get a simple console
> >    command working in the sdk, when i run it it says "unknown commad" in
> the console.
> >    I want to be able to run a specific function from the console and
> using godmode
> >    as an example this should be all I need:
> >    void MyFunction_f( void )
> >    {
> >    Msg("This is my function\n");
> >    }
> >    ConCommand my_function( "my_function", MyFunction_f, "Shows a
> message.",
> >    FCVAR_CHEAT );
> >
> >    What am I missing?
> >    Thanks
> >    On , hlcoders-requ...@list.valvesoftware.com wrote:
> >    > Send hlcoders mailing list submissions to
> >    > hlcoders@list.valvesoftware.com
> >
> > - Ignored:
> >
> >
> >
> >    > To subscribe or unsubscribe via the World Wide Web, visit
> >
> >    > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >    > or, via email, send a message with subject or body 'help' to
> >
> >    > hlcoders-requ...@list.valvesoftware.com
> >
> >
> >
> >    > You can reach the person managing the list at
> >
> >    > hlcoders-ow...@list.valvesoftware.com
> >
> >
> >
> >    > When replying, please edit your Subject line so it is more specific
> >
> >    > than "Re: Contents of hlcoders digest..."
> >
> >
> >
> >
> >
> >    > Today's Topics:
> >
> >
> >
> >    > 1. Asynchronous threads (Tom Edwards)
> >
> >    > 2. Re: Asynchronous threads (Olly)
> >
> >    > 3. Re: Asynchronous threads (Saul Rennison)
> >
> >    > 4. Weapon_sdkbase.h (Garrigan Stafford)
> >
> >    > 5. Re: Asynchronous threads (Harry Pidcock)
> >
> >    > 6. Re: Asynchronous threads (Tom Edwards)
> >
> >    > 7. Re: Weapon_sdkbase.h (Adam "amckern" McKern)
> >
> >
> >
> >
> >
> >    >
> ----------------------------------------------------------------------
> >
> >
> >
> >    > Message: 1
> >
> >    > Date: Mon, 06 Sep 2010 20:16:52 +0100
> >
> >    > From: Tom Edwards t_edwa...@btinternet.com>
> >
> >    > Subject: [hlcoders] Asynchronous threads
> >
> >    > To: hlcoders hlcoders@list.valvesoftware.com>
> >
> >    > Message-ID: 4c853e24.8040...@btinternet.com>
> >
> >    > Content-Type: text/plain; charset=UTF-8; format=flowed
> >
> >
> >
> >    > Hi everyone. I'm trying to push a set of sizeable HTTP downloads off
> >
> >    > to an asynch thread, but I can't work out how to do it: all of the
> >
> >    > approaches I've tried have frozen the server while processing. Will
> any
> >
> >    > of Source's built-in thread classes actually do what I want?
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >    > ------------------------------
> >
> >
> >
> >    > Message: 2
> >
> >    > Date: Mon, 6 Sep 2010 20:26:48 +0100
> >
> >    > From: Olly oli...@gmail.com>
> >
> >    > Subject: Re: [hlcoders] Asynchronous threads
> >
> >    > To: Discussion of Half-Life Programming
> >
> >    > hlcoders@list.valvesoftware.com>
> >
> >    > Message-ID:
> >
> >    > 
> > aanlktimxp-lvppbd2qd1puoe1h7gjfdqf5cpfom+t...@mail.gmail.com<aanlktimxp-lvppbd2qd1puoe1h7gjfdqf5cpfom%2bt...@mail.gmail.com>
> >
> >
> >    > Content-Type: text/plain; charset=UTF-8
> >
> >
> >
> >    > Take a look at //public/tier0/threadtools.h
> >
> >
> >
> >    > unsigned MyThread( void *params )
> >
> >    > {
> >
> >    > // cast params back to MyThreadParams_t or whatever
> >
> >    > // Do thread stuff here
> >
> >    > }
> >
> >
> >
> >    > // -----------
> >
> >
> >
> >    > struct MyThreadParams_t
> >
> >    > {
> >
> >    > int iVar;
> >
> >    > float flFloat;
> >
> >    > }
> >
> >
> >
> >
> >
> >    > MyThreadParams_t *some_params = new MyThreadParams_t;
> >
> >    > some_params.iVar = 1;
> >
> >    > some_params.flFloat = 0.3f;
> >
> >    > CreateSimpleThread( MyThread, some_params );
> >
> >
> >
> >
> >
> >    > VEEERY simple example, but the MyThread function will run in a
> seperate
> >
> >    > thread (along with any subsequent calls from that function).
> >
> >
> >
> >
> >
> >    > Olly
> >
> >
> >
> >    > On 6 September 2010 20:16, Tom Edwards t_edwa...@btinternet.com>
> wrote:
> >
> >
> >
> >    > > Hi everyone. I'm trying to push a set of sizeable HTTP downloads
> off to
> >    > an
> >
> >    > > asynch thread, but I can't work out how to do it: all of the
> approaches
> >    > I've
> >
> >    > > tried have frozen the server while processing. Will any of
> Source's
> >    > built-in
> >
> >    > > thread classes actually do what I want?
> >
> >    > >
> >
> >    > >
> >
> >    > > _______________________________________________
> >
> >    > > To unsubscribe, edit your list preferences, or view the list
> archives,
> >
> >    > > please visit:
> >
> >    > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >    > >
> >
> >    > >
> >
> >
> >
> >
> >
> >    > ------------------------------
> >
> >
> >
> >    > Message: 3
> >
> >    > Date: Mon, 6 Sep 2010 20:27:36 +0100
> >
> >    > From: Saul Rennison saul.renni...@gmail.com>
> >
> >    > Subject: Re: [hlcoders] Asynchronous threads
> >
> >    > To: Discussion of Half-Life Programming
> >
> >    > hlcoders@list.valvesoftware.com>
> >
> >    > Message-ID:
> >
> >    > n0ico...@mail.gmail.com>
> >
> >    > Content-Type: text/plain; charset=ISO-8859-1
> >
> >
> >
> >    > Tried just sending them asynchronously? via WSASend or some other
> >
> >    > non-blocking socket call?
> >
> >
> >
> >    > Thanks,
> >
> >    > - Saul.
> >
> >
> >
> >
> >
> >    > On 6 September 2010 20:16, Tom Edwards t_edwa...@btinternet.com>
> wrote:
> >
> >
> >
> >    > > Hi everyone. I'm trying to push a set of sizeable HTTP downloads
> off to
> >    > an
> >
> >    > > asynch thread, but I can't work out how to do it: all of the
> approaches
> >    > I've
> >
> >    > > tried have frozen the server while processing. Will any of
> Source's
> >    > built-in
> >
> >    > > thread classes actually do what I want?
> >
> >    > >
> >
> >    > >
> >
> >    > > _______________________________________________
> >
> >    > > To unsubscribe, edit your list preferences, or view the list
> archives,
> >
> >    > > please visit:
> >
> >    > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >    > >
> >
> >    > >
> >
> >
> >
> >
> >
> >    > ------------------------------
> >
> >
> >
> >    > Message: 4
> >
> >    > Date: Mon, 6 Sep 2010 20:20:01 -0500
> >
> >    > From: Garrigan Stafford matori...@gmail.com>
> >
> >    > Subject: [hlcoders] Weapon_sdkbase.h
> >
> >    > To: hlcoders@list.valvesoftware.com
> >
> >    > Message-ID:
> >
> >    > aanlktimtnptzy78vifs6vjsfowukbhba1zgdckjuq...@mail.gmail.com>
> >
> >    > Content-Type: text/plain; charset=ISO-8859-1
> >
> >
> >
> >    > Every Time I try to compile my Multyplayer mod it says it cannot
> find
> >
> >    > weapon_sdkbase.h
> >
> >    > I cant find in the src folder.
> >
> >    > I dont know what to do
> >
> >    > Please Help
> >
> >    > Thanks for your troubles
> >
> >
> >
> >    > --
> >
> >    > Garrigan Stafford
> >
> >
> >
> >
> >
> >    > ------------------------------
> >
> >
> >
> >    > Message: 5
> >
> >    > Date: Tue, 7 Sep 2010 11:29:52 +1000
> >
> >    > From: "Harry Pidcock" haz...@tpg.com.au>
> >
> >    > Subject: Re: [hlcoders] Asynchronous threads
> >
> >    > To: "Discussion of Half-Life Programming"
> >
> >    > hlcoders@list.valvesoftware.com>
> >
> >    > Message-ID:
> >
> >    > Content-Type: text/plain; format=flowed; charset="iso-8859-1";
> >
> >    > reply-type=original
> >
> >
> >
> >    > Use cURL lib to do any HTTP/HTTPS etc.
> >
> >
> >
> >    > --------------------------------------------------
> >
> >    > From: "Tom Edwards" t_edwa...@btinternet.com>
> >
> >    > Sent: Tuesday, September 07, 2010 5:16 AM
> >
> >    > To: "hlcoders" hlcoders@list.valvesoftware.com>
> >
> >    > Subject: [hlcoders] Asynchronous threads
> >
> >
> >
> >    > > Hi everyone. I'm trying to push a set of sizeable HTTP downloads
> off
> >
> >    > > to an asynch thread, but I can't work out how to do it: all of the
> >
> >    > > approaches I've tried have frozen the server while processing.
> Will any
> >
> >    > > of Source's built-in thread classes actually do what I want?
> >
> >    > >
> >
> >    > >
> >
> >    > > _______________________________________________
> >
> >    > > To unsubscribe, edit your list preferences, or view the list
> archives,
> >
> >    > > please visit:
> >
> >    > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >    > >
> >
> >    > >
> >
> >
> >
> >
> >
> >
> >
> >    > >
> >
> >    > > No virus found in this incoming message.
> >
> >    > > Checked by AVG - www.avg.com
> >
> >    > > Version: 9.0.851 / Virus Database: 271.1.1/3118 - Release Date:
> 09/07/10
> >
> >    > > 04:34:00
> >
> >    > >
> >
> >
> >
> >
> >
> >
> >
> >    > ------------------------------
> >
> >
> >
> >    > Message: 6
> >
> >    > Date: Tue, 07 Sep 2010 08:42:13 +0100
> >
> >    > From: Tom Edwards t_edwa...@btinternet.com>
> >
> >    > Subject: Re: [hlcoders] Asynchronous threads
> >
> >    > To: Discussion of Half-Life Programming
> >
> >    > hlcoders@list.valvesoftware.com>
> >
> >    > Message-ID: 4c85ecd5.10...@btinternet.com>
> >
> >    > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> >
> >
> >
> >    > Thanks Olly, that's what I'm after and it's so much simpler than
> >
> >    > CWorkerThread!
> >
> >
> >
> >    > Harry, I am already using curl. It doesn't thread by itself.
> >
> >
> >
> >    > On 06/09/2010 8:26, Olly wrote:
> >
> >    > > Take a look at //public/tier0/threadtools.h
> >
> >    > >
> >
> >    > > unsigned MyThread( void *params )
> >
> >    > > {
> >
> >    > > // cast params back to MyThreadParams_t or whatever
> >
> >    > > // Do thread stuff here
> >
> >    > > }
> >
> >    > >
> >
> >    > > // -----------
> >
> >    > >
> >
> >    > > struct MyThreadParams_t
> >
> >    > > {
> >
> >    > > int iVar;
> >
> >    > > float flFloat;
> >
> >    > > }
> >
> >    > >
> >
> >    > >
> >
> >    > > MyThreadParams_t *some_params = new MyThreadParams_t;
> >
> >    > > some_params.iVar = 1;
> >
> >    > > some_params.flFloat = 0.3f;
> >
> >    > > CreateSimpleThread( MyThread, some_params );
> >
> >    > >
> >
> >    > >
> >
> >    > > VEEERY simple example, but the MyThread function will run in a
> seperate
> >
> >    > > thread (along with any subsequent calls from that function).
> >
> >    > >
> >
> >    > >
> >
> >    > > Olly
> >
> >    > >
> >
> >    > > On 6 September 2010 20:16, Tom edwardst_edwa...@btinternet.com>
> wrote:
> >
> >    > >
> >
> >    > >> Hi everyone. I'm trying to push a set of sizeable HTTP downloads
> off
> >    > to an
> >
> >    > >> asynch thread, but I can't work out how to do it: all of the
> >    > approaches I've
> >
> >    > >> tried have frozen the server while processing. Will any of
> Source's
> >    > built-in
> >
> >    > >> thread classes actually do what I want?
> >
> >    > >>
> >
> >    > >>
> >
> >    > >> _______________________________________________
> >
> >    > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >
> >    > >> please visit:
> >
> >    > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >    > >>
> >
> >    > >>
> >
> >    > > _______________________________________________
> >
> >    > > To unsubscribe, edit your list preferences, or view the list
> archives,
> >    > please visit:
> >
> >    > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >    > >
> >
> >    > >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >    > ------------------------------
> >
> >
> >
> >    > Message: 7
> >
> >    > Date: Tue, 7 Sep 2010 00:48:33 -0700 (PDT)
> >
> >    > From: "Adam \"amckern\" McKern" amck...@yahoo.com>
> >
> >    > Subject: Re: [hlcoders] Weapon_sdkbase.h
> >
> >    > To: Discussion of Half-Life Programming
> >
> >    > hlcoders@list.valvesoftware.com>
> >
> >    > Message-ID: 365693.80964...@web33507.mail.mud.yahoo.com>
> >
> >    > Content-Type: text/plain; charset=utf-8
> >
> >
> >
> >    > I asked google, and this is what she said
> >
> >
> >
> >    > http://pastebin.com/0zmCaGPF
> >
> >
> >
> >    > --------
> >
> >    > Owner Nigredo Studios http://www.nigredostudios.com
> >
> >
> >
> >    > --- On Tue, 7/9/10, Garrigan Stafford matori...@gmail.com> wrote:
> >
> >
> >
> >    > From: Garrigan Stafford matori...@gmail.com>
> >
> >    > Subject: [hlcoders] Weapon_sdkbase.h
> >
> >    > To: hlcoders@list.valvesoftware.com
> >
> >    > Received: Tuesday, 7 September, 2010, 11:20 AM
> >
> >
> >
> >    > Every Time I try to compile my Multyplayer mod it says it cannot
> find
> >
> >    > weapon_sdkbase.h
> >
> >    > I cant find in the src folder.
> >
> >    > I dont know what to do
> >
> >    > Please Help
> >
> >    > Thanks for your troubles
> >
> >
> >
> >    > --
> >
> >    > Garrigan Stafford
> >
> >    > _______________________________________________
> >
> >    > To unsubscribe, edit your list preferences, or view the list
> archives,
> >    > please visit:
> >
> >    > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >    > ------------------------------
> >
> >
> >
> >    > _______________________________________________
> >
> >    > To unsubscribe, edit your list preferences, or view the list
> archives,
> >    > please visit:
> >
> >    > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
> >
> >
> >
> >
> >    > End of hlcoders Digest, Vol 31, Issue 8
> >
> >    > ***************************************
> >
> >
> > - Done.
> >
> >
> >
> > ---------- Forwarded message ----------
> > From: chriscourtne...@gmail.com
> > To: hlcoders-requ...@list.valvesoftware.com
> > Date: Wed, 08 Sep 2010 14:28:36 +0000
> > Subject: Simple console command
> > Hey, I tried to implement my own console command so that I can
> > run a specific function from the console. I am trying just to get a basic
> output string
> > to the console but it keeps saying "unknown command".
> >
> > Obviously I am missing a declaration somewhere but I've tried putting the
> following
> > in client.dll using godmode as an example
> >
> > [code]
> > void MyFunction_f( void )
> > {
> > Msg("This is my function\n");
> > }
> > ConCommand my_function( "my_function", MyFunction_f, "Shows a message.",
> FCVAR_CHEAT );
> > [/code]
> >
> > What am I missing?
> > Thanks
> >
> > On , hlcoders-requ...@list.valvesoftware.com wrote:
> > > Send hlcoders mailing list submissions to
> > >
> > >        hlcoders@list.valvesoftware.com
> > >
> > >
> > >
> > > To subscribe or unsubscribe via the World Wide Web, visit
> > >
> > >        http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > > or, via email, send a message with subject or body 'help' to
> > >
> > >        hlcoders-requ...@list.valvesoftware.com
> > >
> > >
> > >
> > > You can reach the person managing the list at
> > >
> > >        hlcoders-ow...@list.valvesoftware.com
> > >
> > >
> > >
> > > When replying, please edit your Subject line so it is more specific
> > >
> > > than "Re: Contents of hlcoders digest..."
> > >
> > >
> > >
> > >
> > >
> > > Today's Topics:
> > >
> > >
> > >
> > >   1. Asynchronous threads (Tom Edwards)
> > >
> > >   2. Re: Asynchronous threads (Olly)
> > >
> > >   3. Re: Asynchronous threads (Saul Rennison)
> > >
> > >   4. Weapon_sdkbase.h (Garrigan Stafford)
> > >
> > >   5. Re: Asynchronous threads (Harry Pidcock)
> > >
> > >   6. Re: Asynchronous threads (Tom Edwards)
> > >
> > >   7. Re: Weapon_sdkbase.h (Adam "amckern" McKern)
> > >
> > >
> > >
> > >
> > >
> > > ----------------------------------------------------------------------
> > >
> > >
> > >
> > > Message: 1
> > >
> > > Date: Mon, 06 Sep 2010 20:16:52 +0100
> > >
> > > From: Tom Edwards t_edwa...@btinternet.com>
> > >
> > > Subject: [hlcoders] Asynchronous threads
> > >
> > > To: hlcoders hlcoders@list.valvesoftware.com>
> > >
> > > Message-ID: 4c853e24.8040...@btinternet.com>
> > >
> > > Content-Type: text/plain; charset=UTF-8; format=flowed
> > >
> > >
> > >
> > >  Hi everyone. I'm trying to push a set of sizeable HTTP downloads off
> > >
> > > to an asynch thread, but I can't work out how to do it: all of the
> > >
> > > approaches I've tried have frozen the server while processing. Will any
> > >
> > > of Source's built-in thread classes actually do what I want?
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > ------------------------------
> > >
> > >
> > >
> > > Message: 2
> > >
> > > Date: Mon, 6 Sep 2010 20:26:48 +0100
> > >
> > > From: Olly oli...@gmail.com>
> > >
> > > Subject: Re: [hlcoders] Asynchronous threads
> > >
> > > To: Discussion of Half-Life Programming
> > >
> > >        hlcoders@list.valvesoftware.com>
> > >
> > > Message-ID:
> > >
> > >        
> > > aanlktimxp-lvppbd2qd1puoe1h7gjfdqf5cpfom+t...@mail.gmail.com<aanlktimxp-lvppbd2qd1puoe1h7gjfdqf5cpfom%2bt...@mail.gmail.com>
> >
> > >
> > > Content-Type: text/plain; charset=UTF-8
> > >
> > >
> > >
> > > Take a look at   //public/tier0/threadtools.h
> > >
> > >
> > >
> > > unsigned MyThread( void *params )
> > >
> > > {
> > >
> > >         // cast params back to MyThreadParams_t   or whatever
> > >
> > >         // Do thread stuff here
> > >
> > > }
> > >
> > >
> > >
> > > // -----------
> > >
> > >
> > >
> > > struct MyThreadParams_t
> > >
> > > {
> > >
> > >     int iVar;
> > >
> > >     float flFloat;
> > >
> > > }
> > >
> > >
> > >
> > >
> > >
> > > MyThreadParams_t *some_params = new MyThreadParams_t;
> > >
> > > some_params.iVar = 1;
> > >
> > > some_params.flFloat = 0.3f;
> > >
> > > CreateSimpleThread( MyThread, some_params );
> > >
> > >
> > >
> > >
> > >
> > > VEEERY simple example, but the MyThread function will run in a seperate
> > >
> > > thread (along with any subsequent calls from that function).
> > >
> > >
> > >
> > >
> > >
> > > Olly
> > >
> > >
> > >
> > > On 6 September 2010 20:16, Tom Edwards t_edwa...@btinternet.com>
> wrote:
> > >
> > >
> > >
> > > >  Hi everyone. I'm trying to push a set of sizeable HTTP downloads off
> to an
> > >
> > > > asynch thread, but I can't work out how to do it: all of the
> approaches I've
> > >
> > > > tried have frozen the server while processing. Will any of Source's
> built-in
> > >
> > > > thread classes actually do what I want?
> > >
> > > >
> > >
> > > >
> > >
> > > > _______________________________________________
> > >
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > >
> > > > please visit:
> > >
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > > >
> > >
> > > >
> > >
> > >
> > >
> > >
> > >
> > > ------------------------------
> > >
> > >
> > >
> > > Message: 3
> > >
> > > Date: Mon, 6 Sep 2010 20:27:36 +0100
> > >
> > > From: Saul Rennison saul.renni...@gmail.com>
> > >
> > > Subject: Re: [hlcoders] Asynchronous threads
> > >
> > > To: Discussion of Half-Life Programming
> > >
> > >        hlcoders@list.valvesoftware.com>
> > >
> > > Message-ID:
> > >
> > >        n0ico...@mail.gmail.com>
> > >
> > > Content-Type: text/plain; charset=ISO-8859-1
> > >
> > >
> > >
> > > Tried just sending them asynchronously? via WSASend or some other
> > >
> > > non-blocking socket call?
> > >
> > >
> > >
> > > Thanks,
> > >
> > >  - Saul.
> > >
> > >
> > >
> > >
> > >
> > > On 6 September 2010 20:16, Tom Edwards t_edwa...@btinternet.com>
> wrote:
> > >
> > >
> > >
> > > >  Hi everyone. I'm trying to push a set of sizeable HTTP downloads off
> to an
> > >
> > > > asynch thread, but I can't work out how to do it: all of the
> approaches I've
> > >
> > > > tried have frozen the server while processing. Will any of Source's
> built-in
> > >
> > > > thread classes actually do what I want?
> > >
> > > >
> > >
> > > >
> > >
> > > > _______________________________________________
> > >
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > >
> > > > please visit:
> > >
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > > >
> > >
> > > >
> > >
> > >
> > >
> > >
> > >
> > > ------------------------------
> > >
> > >
> > >
> > > Message: 4
> > >
> > > Date: Mon, 6 Sep 2010 20:20:01 -0500
> > >
> > > From: Garrigan Stafford matori...@gmail.com>
> > >
> > > Subject: [hlcoders] Weapon_sdkbase.h
> > >
> > > To: hlcoders@list.valvesoftware.com
> > >
> > > Message-ID:
> > >
> > >        aanlktimtnptzy78vifs6vjsfowukbhba1zgdckjuq...@mail.gmail.com>
> > >
> > > Content-Type: text/plain; charset=ISO-8859-1
> > >
> > >
> > >
> > > Every Time I try to compile my Multyplayer mod it says it cannot find
> > >
> > > weapon_sdkbase.h
> > >
> > > I cant find in the src folder.
> > >
> > > I dont know what to do
> > >
> > > Please Help
> > >
> > > Thanks for your troubles
> > >
> > >
> > >
> > > --
> > >
> > > Garrigan Stafford
> > >
> > >
> > >
> > >
> > >
> > > ------------------------------
> > >
> > >
> > >
> > > Message: 5
> > >
> > > Date: Tue, 7 Sep 2010 11:29:52 +1000
> > >
> > > From: "Harry Pidcock" haz...@tpg.com.au>
> > >
> > > Subject: Re: [hlcoders] Asynchronous threads
> > >
> > > To: "Discussion of Half-Life Programming"
> > >
> > >        hlcoders@list.valvesoftware.com>
> > >
> > > Message-ID:
> > >
> > > Content-Type: text/plain; format=flowed; charset="iso-8859-1";
> > >
> > >        reply-type=original
> > >
> > >
> > >
> > > Use cURL lib to do any HTTP/HTTPS etc.
> > >
> > >
> > >
> > > --------------------------------------------------
> > >
> > > From: "Tom Edwards" t_edwa...@btinternet.com>
> > >
> > > Sent: Tuesday, September 07, 2010 5:16 AM
> > >
> > > To: "hlcoders" hlcoders@list.valvesoftware.com>
> > >
> > > Subject: [hlcoders] Asynchronous threads
> > >
> > >
> > >
> > > >  Hi everyone. I'm trying to push a set of sizeable HTTP downloads off
> > >
> > > > to an asynch thread, but I can't work out how to do it: all of the
> > >
> > > > approaches I've tried have frozen the server while processing. Will
> any
> > >
> > > > of Source's built-in thread classes actually do what I want?
> > >
> > > >
> > >
> > > >
> > >
> > > > _______________________________________________
> > >
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > >
> > > > please visit:
> > >
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > > >
> > >
> > > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > >
> > >
> > > > No virus found in this incoming message.
> > >
> > > > Checked by AVG - www.avg.com
> > >
> > > > Version: 9.0.851 / Virus Database: 271.1.1/3118 - Release Date:
> 09/07/10
> > >
> > > > 04:34:00
> > >
> > > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > ------------------------------
> > >
> > >
> > >
> > > Message: 6
> > >
> > > Date: Tue, 07 Sep 2010 08:42:13 +0100
> > >
> > > From: Tom Edwards t_edwa...@btinternet.com>
> > >
> > > Subject: Re: [hlcoders] Asynchronous threads
> > >
> > > To: Discussion of Half-Life Programming
> > >
> > >        hlcoders@list.valvesoftware.com>
> > >
> > > Message-ID: 4c85ecd5.10...@btinternet.com>
> > >
> > > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> > >
> > >
> > >
> > >  Thanks Olly, that's what I'm after and it's so much simpler than
> > >
> > > CWorkerThread!
> > >
> > >
> > >
> > > Harry, I am already using curl. It doesn't thread by itself.
> > >
> > >
> > >
> > > On 06/09/2010 8:26, Olly wrote:
> > >
> > > > Take a look at   //public/tier0/threadtools.h
> > >
> > > >
> > >
> > > > unsigned MyThread( void *params )
> > >
> > > > {
> > >
> > > >           // cast params back to MyThreadParams_t   or whatever
> > >
> > > >           // Do thread stuff here
> > >
> > > > }
> > >
> > > >
> > >
> > > > // -----------
> > >
> > > >
> > >
> > > > struct MyThreadParams_t
> > >
> > > > {
> > >
> > > >       int iVar;
> > >
> > > >       float flFloat;
> > >
> > > > }
> > >
> > > >
> > >
> > > >
> > >
> > > > MyThreadParams_t *some_params = new MyThreadParams_t;
> > >
> > > > some_params.iVar = 1;
> > >
> > > > some_params.flFloat = 0.3f;
> > >
> > > > CreateSimpleThread( MyThread, some_params );
> > >
> > > >
> > >
> > > >
> > >
> > > > VEEERY simple example, but the MyThread function will run in a
> seperate
> > >
> > > > thread (along with any subsequent calls from that function).
> > >
> > > >
> > >
> > > >
> > >
> > > > Olly
> > >
> > > >
> > >
> > > > On 6 September 2010 20:16, Tom edwardst_edwa...@btinternet.com>
>  wrote:
> > >
> > > >
> > >
> > > >>   Hi everyone. I'm trying to push a set of sizeable HTTP downloads
> off to an
> > >
> > > >> asynch thread, but I can't work out how to do it: all of the
> approaches I've
> > >
> > > >> tried have frozen the server while processing. Will any of Source's
> built-in
> > >
> > > >> thread classes actually do what I want?
> > >
> > > >>
> > >
> > > >>
> > >
> > > >> _______________________________________________
> > >
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >
> > > >> please visit:
> > >
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > > >>
> > >
> > > >>
> > >
> > > > _______________________________________________
> > >
> > > > To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> > >
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > > >
> > >
> > > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > ------------------------------
> > >
> > >
> > >
> > > Message: 7
> > >
> > > Date: Tue, 7 Sep 2010 00:48:33 -0700 (PDT)
> > >
> > > From: "Adam \"amckern\" McKern" amck...@yahoo.com>
> > >
> > > Subject: Re: [hlcoders] Weapon_sdkbase.h
> > >
> > > To: Discussion of Half-Life Programming
> > >
> > >        hlcoders@list.valvesoftware.com>
> > >
> > > Message-ID: 365693.80964...@web33507.mail.mud.yahoo.com>
> > >
> > > Content-Type: text/plain; charset=utf-8
> > >
> > >
> > >
> > > I asked google, and this is what she said
> > >
> > >
> > >
> > > http://pastebin.com/0zmCaGPF
> > >
> > >
> > >
> > > --------
> > >
> > > Owner Nigredo Studios http://www.nigredostudios.com
> > >
> > >
> > >
> > > --- On Tue, 7/9/10, Garrigan Stafford matori...@gmail.com> wrote:
> > >
> > >
> > >
> > > From: Garrigan Stafford matori...@gmail.com>
> > >
> > > Subject: [hlcoders] Weapon_sdkbase.h
> > >
> > > To: hlcoders@list.valvesoftware.com
> > >
> > > Received: Tuesday, 7 September, 2010, 11:20 AM
> > >
> > >
> > >
> > > Every Time I try to compile my Multyplayer mod it says it cannot find
> > >
> > > weapon_sdkbase.h
> > >
> > > I cant find in the src folder.
> > >
> > > I dont know what to do
> > >
> > > Please Help
> > >
> > > Thanks for your troubles
> > >
> > >
> > >
> > > --
> > >
> > > Garrigan Stafford
> > >
> > > _______________________________________________
> > >
> > > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > >
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > ------------------------------
> > >
> > >
> > >
> > > _______________________________________________
> > >
> > > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > >
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > End of hlcoders Digest, Vol 31, Issue 8
> > >
> > > ***************************************
> > >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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