you can also use pakrat, open up the .bsp and extract. --- On Sat, 12/4/10, Darren VanBuren <onekop...@gmail.com> wrote:
From: Darren VanBuren <onekop...@gmail.com> Subject: Re: [hlcoders] Day of Defeat: Source Materials To: "Discussion of Half-Life Programming" <hlcoders@list.valvesoftware.com> Date: Saturday, December 4, 2010, 8:50 PM If you own DoD:S you should have all the materials, otherwise, start opening up Steam and your wallet (even though it's one of the cheapest Source games). Darren VanBuren ============== http://theoks.net/ Sent from my iPod On Dec 4, 2010, at 20:05, Hydra Antar <hydraan...@gmail.com> wrote: > Anyone got any Materials for Day of Defeat: Source? Specifically for SDK to > make maps for DOD:S > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders