The downside is that Python's syntax manages to be even worse than Lua's.
Which is quite a feat.

garry


On Sat, Jan 8, 2011 at 8:00 PM, Jonathan White <[email protected]>wrote:

> I suggest your follow our tutorial (GoldenEye Source):
> http://developer.valvesoftware.com/wiki/Adding_Lua
>
> Although, we have since moved to Python and like it MUCH better than Lua.
> Python binds closely to your C++ objects with Boost::Python and you can
> share object pointers across the C++/Python boundary unlike Lua which relies
> on callbacks and is a C construct.
>
> Python tutorial: http://developer.valvesoftware.com/wiki/Adding_Python
>
> Killer Monkey
> GoldenEye: Source Programmer
>
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