The downside is that Python's syntax manages to be even worse than Lua's. Which is quite a feat.
garry On Sat, Jan 8, 2011 at 8:00 PM, Jonathan White <[email protected]>wrote: > I suggest your follow our tutorial (GoldenEye Source): > http://developer.valvesoftware.com/wiki/Adding_Lua > > Although, we have since moved to Python and like it MUCH better than Lua. > Python binds closely to your C++ objects with Boost::Python and you can > share object pointers across the C++/Python boundary unlike Lua which relies > on callbacks and is a C construct. > > Python tutorial: http://developer.valvesoftware.com/wiki/Adding_Python > > Killer Monkey > GoldenEye: Source Programmer > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
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