Ok...so you didn't understand me, or you don't like what i'm sayin? On Sat, Jul 16, 2011 at 12:00 PM, <hlcoders-requ...@list.valvesoftware.com> wrote: > Send hlcoders mailing list submissions to > hlcoders@list.valvesoftware.com > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlcoders > or, via email, send a message with subject or body 'help' to > hlcoders-requ...@list.valvesoftware.com > > You can reach the person managing the list at > hlcoders-ow...@list.valvesoftware.com > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlcoders digest..." > > > Today's Topics: > > 1. Re: hlcoders Digest, Vol 4, Issue 16 (Sam) > 2. Re: hlcoders Digest, Vol 4, Issue 16 (Tony "omega" Sergi) > 3. Re: hlcoders Digest, Vol 4, Issue 16 (James Pizzurro) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sat, 16 Jul 2011 01:13:05 -0700 > From: Sam <aersi...@gmail.com> > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] hlcoders Digest, Vol 4, Issue 16 > Message-ID: > <CAEhfQmy747Ba3+mgijJDK3dLpbTNHdnAp0=do+ao8ovqrmb...@mail.gmail.com> > Content-Type: text/plain; charset=ISO-8859-1 > > How about making a game or toolkit around the SDK that's easier to learn or > use? > > Maybe something that's useful for the people here, why are you all > here now, and not working for a games company? > > How about something like an MMO made inside the game, except instead > of leveling up by killing monsters, you level up by learning and > writing and using code? > Maybe with grouping and guilding options too... > > Are you all here to learn, or perhaps to make money, but not at a > normal programming job? > > Are you companies? > > > > ANyways i'm good at coordination and am a general (ist too), I bet the > easiest way for us all to win really fast now? Tell me what you have, > and what you want, and if you all go I can link all you into a team > and build what is already quickly? :) Right here on this list. How > many are there, and who wants what? > > > > ------------------------------ > > Message: 2 > Date: Sat, 16 Jul 2011 18:28:38 +0900 > From: "Tony \"omega\" Sergi" <omegal...@gmail.com> > To: Discussion of Half-Life Programming > <hlcoders@list.valvesoftware.com> > Subject: Re: [hlcoders] hlcoders Digest, Vol 4, Issue 16 > Message-ID: > <CA+N4zNOUt7vc33XB_kjOc1_KT0=Ja97=3odVHS+pXTYua_p=9...@mail.gmail.com> > Content-Type: text/plain; charset="iso-8859-1" > > I swear this guy is a bot. > > > On Sat, Jul 16, 2011 at 5:13 PM, Sam <aersi...@gmail.com> wrote: > >> How about making a game or toolkit around the SDK that's easier to learn or >> use? >> >> Maybe something that's useful for the people here, why are you all >> here now, and not working for a games company? >> >> How about something like an MMO made inside the game, except instead >> of leveling up by killing monsters, you level up by learning and >> writing and using code? >> Maybe with grouping and guilding options too... >> >> Are you all here to learn, or perhaps to make money, but not at a >> normal programming job? >> >> Are you companies? >> >> >> >> ANyways i'm good at coordination and am a general (ist too), I bet the >> easiest way for us all to win really fast now? Tell me what you have, >> and what you want, and if you all go I can link all you into a team >> and build what is already quickly? :) Right here on this list. How >> many are there, and who wants what? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > -- > -Tony > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > <http://list.valvesoftware.com/mailman/private/hlcoders/attachments/20110716/fa8e509b/attachment-0001.html> > > ------------------------------ > > Message: 3 > Date: Sat, 16 Jul 2011 10:31:51 -0400 > From: James Pizzurro <ja...@agentredproductions.com> > To: Discussion of Half-Life Programming > <hlcoders@list.valvesoftware.com> > Subject: Re: [hlcoders] hlcoders Digest, Vol 4, Issue 16 > Message-ID: > <CAA9ZsHuTe1KoGyh+Eqyg1vAOYJ+01x37gi42=crmr4luzo0...@mail.gmail.com> > Content-Type: text/plain; charset="iso-8859-1" > > More or less full sentences this time around though, so I'm satisfied. > > On Sat, Jul 16, 2011 at 5:28 AM, Tony "omega" Sergi > <omegal...@gmail.com>wrote: > >> I swear this guy is a bot. >> >> >> >> On Sat, Jul 16, 2011 at 5:13 PM, Sam <aersi...@gmail.com> wrote: >> >>> How about making a game or toolkit around the SDK that's easier to learn >>> or use? >>> >>> Maybe something that's useful for the people here, why are you all >>> here now, and not working for a games company? >>> >>> How about something like an MMO made inside the game, except instead >>> of leveling up by killing monsters, you level up by learning and >>> writing and using code? >>> Maybe with grouping and guilding options too... >>> >>> Are you all here to learn, or perhaps to make money, but not at a >>> normal programming job? >>> >>> Are you companies? >>> >>> >>> >>> ANyways i'm good at coordination and am a general (ist too), I bet the >>> easiest way for us all to win really fast now? Tell me what you have, >>> and what you want, and if you all go I can link all you into a team >>> and build what is already quickly? :) Right here on this list. How >>> many are there, and who wants what? >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> >> -- >> -Tony >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > > -- > *James Pizzurro* > Co-founder, Programmer > Agent Red Productions > 646-341-3333 direct > ja...@agentredproductions.com | www.agentredproductions.com > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > <http://list.valvesoftware.com/mailman/private/hlcoders/attachments/20110716/e857d9d2/attachment-0001.html> > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > End of hlcoders Digest, Vol 4, Issue 17 > *************************************** >
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