Hey List,

Does anybody have the missing .cpp files for the shader DLL to compile the
SDK_LightmappedGeneric shader?

We need the file/s that actually declare the shader (Seems to be have been
omitted in the current SDK revision)! With something along the lines
of "BEGIN_VS_SHADER(
SDK_LightmappedGeneric..." in it.

We seem to have up-to date files for vertexlitgeneric
(vertexlitgeneric_dx9.cpp) but not lightmappedgeneric.

Can anybody lend us a hand (VALVe) and provide the files so we can compile
the SDK_LightmappedGeneric shader?

For reference please find below the current dir state for
cpp's/h's relevant to the LightmappedGeneric shader in the /stdshaders/
folder:

- lightmappedgeneric_decal.cpp
- lightmappedgeneric_dx9_helper.xpp
- lightmappedreflective.cpp
- lightmappedtwotexture.cpp
- lightmappedgeneric_dx9_helper.h
- lightmappedgeneric_ps2_3_x.h

Cheers,
Al

-- 
-Alex Davidson (aldavid...@gmail.com)
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