Just to clarify: the problem is that my first step is to "recreate" the HL2
environment (map sequence, configurations etc) so I can work on top of it.
And I'm still struggling with that.


Flávio Roberto
http://www.dcc.ufmg.br/~flavioro/



2011/12/23 Flávio Roberto <feg...@gmail.com>

> Oh, that's great! Thank you aVoX and Saul!
>
> aVoX, I had already found that folder (\sourcesdk_content\hl2\mapsrc), but
> there are only some of the maps there. In this case, I believe the option
> left is to use GCFScape on ...\steamapps\half-life 2 content.gcf and
> decompile, right?
>
> One more thing: the configuration files created by the "Create a Mod"
> Wizard contain information as if it were based on EP2 (chapters,
> gameinfo...).
> Is that because I used the 2007 sdk version? Is there a quick way to reuse
> all (and only) the HL2 configuration files?
>
> Thanks!
>
> Flávio Roberto
> http://www.dcc.ufmg.br/~flavioro/
>
>
>
> On Fri, Dec 23, 2011 at 5:02 AM, <a...@arcticmail.com> wrote:
>
>> Concerning 1. you should take a look in your
>> "...\SteamApps\<USER>\sourcesdk_content\hl2\mapsrc" directory. All maps are
>> available in a Hammer-readable VMF.
>>
>> aVoX.
>>
>>
>>
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
>>
>>
>>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders

Reply via email to