Just to clarify: the problem is that my first step is to "recreate" the HL2 environment (map sequence, configurations etc) so I can work on top of it. And I'm still struggling with that.
Flávio Roberto http://www.dcc.ufmg.br/~flavioro/ 2011/12/23 Flávio Roberto <feg...@gmail.com> > Oh, that's great! Thank you aVoX and Saul! > > aVoX, I had already found that folder (\sourcesdk_content\hl2\mapsrc), but > there are only some of the maps there. In this case, I believe the option > left is to use GCFScape on ...\steamapps\half-life 2 content.gcf and > decompile, right? > > One more thing: the configuration files created by the "Create a Mod" > Wizard contain information as if it were based on EP2 (chapters, > gameinfo...). > Is that because I used the 2007 sdk version? Is there a quick way to reuse > all (and only) the HL2 configuration files? > > Thanks! > > Flávio Roberto > http://www.dcc.ufmg.br/~flavioro/ > > > > On Fri, Dec 23, 2011 at 5:02 AM, <a...@arcticmail.com> wrote: > >> Concerning 1. you should take a look in your >> "...\SteamApps\<USER>\sourcesdk_content\hl2\mapsrc" directory. All maps are >> available in a Hammer-readable VMF. >> >> aVoX. >> >> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> >
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