Jon, it sounds like your question is about a feature in SFM that has been created with Qt. I suggest going to a Qt mailing list as they will likely be much more helpful. Good luck with your project, hilarious trolling and complete derailing of topics aside, most questions I see here are specific to the source engine and it's working parts and not about UI frameworks. Again, best of luck. I went ahead and did a good search for roughly what you are asking, this thread might be of help. http://stackoverflow.com/questions/4544162/make-tabs-movable-in-qt
On Fri, Oct 11, 2013 at 11:29 AM, Servergurl Gamer <[email protected]>wrote: > Oh please, calling me a troll for stating and on topic observation makes > you the troll. Keep your opinion to yourself and do us all a favor and > unsubscribe yourself. Historically your "contributions" to this this list > are subjective conjecture and you have never helped anyone with any real > world issues. > > Let the rest of us contribute by pointing out the root problem of the > majority of the issues so we can start to get some resolution to the real > problems valve has left us hanging with. > > ------------------------------ > Date: Fri, 11 Oct 2013 11:18:38 -0700 > From: [email protected] > To: [email protected] > Subject: Re: [hlcoders] SFM-style dockable tabs with the Qt interface > > > You've been asked enough times to stop trolling these message lists. It's > time you left. > > > On Fri, Oct 11, 2013 at 11:01 AM, Servergurl Gamer <[email protected] > > wrote: > > Let's face facts ladies. If valve had any quality developers the hammer, > sdk, client and server engine issues would have been fixed years ago. The > only good developer that valve ever had left years ago and coincidentally > that's when the quality of all the valve products took a sharp dive into > the realm of crapware. If gabe could pull the fat out of his eyes he would > have seen what he did when he alienated Mike H. > > Creating engine content is not development nor is it ground breaking. > Simply opening the same old source code in the latest development tools > does not count as an upgraded version either. Valve is dead, they will fail > when the balance of their eggs are moved into the console market. Steam is > the biggest troll engine ever created, and has also detracted from the > value of the gaming industry. Someone in the Justice Department should > seriously look at valve for creating such a hate propagating tool. > > All of you little fan kids need to take your noses out of valves butt and > look objectively at what the "cloud" has really done to the gaming > industry. The art of the single point fault tolerance hurts consumers and > stifles true creativity and ground breaking improvements. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > > > > _______________________________________________ To unsubscribe, edit your > list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > > -- Jesse
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders

