Jon, it sounds like your question is about a feature in SFM that has been
created with Qt. I suggest going to a Qt mailing list as they will likely
be much more helpful. Good luck with your project, hilarious trolling and
complete derailing of topics aside, most questions I see here are specific
to the source engine and it's working parts and not about UI frameworks.
Again, best of luck. I went ahead and did a good search for roughly what
you are asking, this thread might be of help.
http://stackoverflow.com/questions/4544162/make-tabs-movable-in-qt



On Fri, Oct 11, 2013 at 11:29 AM, Servergurl Gamer
<[email protected]>wrote:

> Oh please, calling me a troll for stating and on topic observation makes
> you the troll. Keep your opinion to yourself and do us all a favor and
> unsubscribe yourself. Historically your "contributions" to this this list
> are subjective conjecture and you have never helped anyone with any real
> world issues.
>
> Let the rest of us contribute by pointing out the root problem of the
> majority of the issues  so we can start to get some resolution to the real
> problems valve has left us hanging with.
>
> ------------------------------
> Date: Fri, 11 Oct 2013 11:18:38 -0700
> From: [email protected]
> To: [email protected]
> Subject: Re: [hlcoders] SFM-style dockable tabs with the Qt interface
>
>
> You've been asked enough times to stop trolling these message lists. It's
> time you left.
>
>
> On Fri, Oct 11, 2013 at 11:01 AM, Servergurl Gamer <[email protected]
> > wrote:
>
> Let's face facts ladies. If valve had any quality developers the hammer,
> sdk, client and server engine issues would have been fixed years ago. The
> only good developer that valve ever had left years ago and coincidentally
> that's when the quality of all the valve products took a sharp dive into
> the realm of crapware. If gabe could pull the fat out of his eyes he would
> have seen what he did when he alienated Mike H.
>
> Creating engine content is not development nor is it ground breaking.
> Simply opening the same old source code in the latest development tools
> does not count as an upgraded version either. Valve is dead, they will fail
> when the balance of their eggs are moved into the console market. Steam is
> the biggest troll engine ever created, and has also detracted from the
> value of the gaming industry. Someone in the Justice Department should
> seriously look at valve for creating such a hate propagating tool.
>
> All of you little fan kids need to take your noses out of valves butt and
> look objectively at what the "cloud" has really done to the gaming
> industry. The art of the single point fault tolerance hurts consumers and
> stifles true creativity and ground breaking improvements.
>
>
>
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>
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>


-- 
Jesse
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