Hi, I dusted off an old project and got it running last week, I got it to run from steam itself with release dlls, from vs2005's debug run as a listen server (hl2.exe) with both types of dlls, and from vs2005's debug run as a dedicated server which I had just installed using steamcmd, i finished this about tuesday, I think there was a "this game needs to be converted to the new format" thing with source sdk in the meantime, or around that time, din't pay much attention.
Today I tried to run debug mode from vs2005 and was told the <username>/source sdk base folder no longer existed, and found it at common. The mod was now missing some script files which I copied from the sdk folder just to get done with it, and got it to launch... to a black screen (I coud hear the main menu bgm and options onhover sounds, but the screen's just black). Running from steam wasn't better, the SRCDS wasn't reporting errors though but its a separate install. Googling gave me a lot of noise, but I managed to get the game to run again without complaining about missing files, from Steam, not vs2005, which still has a black screen going and missing file reports. Did anyone have this issue and know a way to fix it? I have already set all my source games to Steampipe beta. My debug config is: > C:\Steam\SteamApps\common\source sdk base\hl2.exe > -allowdebug -dev -sw -game "C:\Steam\SteamApps\SourceMods\mymod" > C:\Steam\steamapps\common\source sdk base My gameinfo has this data in the correct places: SteamAppId 215 ToolsAppId 211 Game |gameinfo_path|. Game hl2mp Game hl2 Im not sure how to see what steam is executing when I launch the mod from within it since that's apparently working, when I do create shortcut it has a steam url instead of a exe command.
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders

