Hi, I dusted off an old project and got it running last week, I got it to
run from steam itself with release dlls, from vs2005's debug run as a
listen server (hl2.exe) with both types of dlls, and from vs2005's debug
run as a dedicated server which I had just installed using steamcmd, i
finished this about tuesday, I think there was a "this game needs to be
converted to the new format" thing with source sdk in the meantime, or
around that time, din't pay much attention.

Today I tried to run debug mode from vs2005 and was told the
<username>/source sdk base folder no longer existed, and found it at
common. The mod was now missing some script files which I copied from the
sdk folder just to get done with it, and got it to launch... to a black
screen (I coud hear the main menu bgm and options onhover sounds, but the
screen's just black).

Running from steam wasn't better, the SRCDS wasn't reporting errors though
but its a separate install. Googling gave me a lot of noise, but I managed
to get the game to run again without complaining about missing files, from
Steam, not vs2005, which still has a black screen going and missing file
reports.

Did anyone have this issue and know a way to fix it? I have already set all
my source games to Steampipe beta. My debug config is:
> C:\Steam\SteamApps\common\source sdk base\hl2.exe
> -allowdebug -dev -sw -game  "C:\Steam\SteamApps\SourceMods\mymod"
> C:\Steam\steamapps\common\source sdk base

My gameinfo has this data in the correct places:
SteamAppId 215
ToolsAppId 211
Game |gameinfo_path|.
Game hl2mp
Game hl2

Im not sure how to see what steam is executing when I launch the mod from
within it since that's apparently working, when I do create shortcut it has
a steam url instead of a exe command.
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