hehe hound dawg.. hehe yeye anyti cheat technology :-)) knew valve had it in hand...
Dan ----- Original Message ----- From: "HoundDawg" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, October 24, 2001 10:39 PM Subject: Re: [hlds] RE: [hlds_linux] Valve responding? [was: Re: Punkbuster] > including anything that would help hack and cheat developers know what to > focus their attention on? > > =P > > > HoundDawg-WWg-nC- > > World Wide Gaming Network > http://hl.wwgaming.com/serving > > ----- Original Message ----- > From: "Ryan McCullough" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Wednesday, October 24, 2001 2:25 PM > Subject: RE: [hlds] RE: [hlds_linux] Valve responding? [was: Re: Punkbuster] > > > > any cool previews? stuff it will do? Model? > > > > -----Original Message----- > > From: Erik Johnson [mailto:[EMAIL PROTECTED]] > > Sent: Wednesday, October 24, 2001 2:15 PM > > To: Half-Life Dedicated Linux Server Mailing List; Half-Life Dedicated > > Server Mailing List > > Subject: [hlds] RE: [hlds_linux] Valve responding? [was: Re: Punkbuster] > > > > > > We're working now on our own anti-cheating technology now. It's our > highest > > priority for the next Half-Life engine release. > > > > Erik > > > > -----Original Message----- > > From: Jon Paul Nollmann [mailto:[EMAIL PROTECTED]] > > Sent: Wednesday, October 24, 2001 12:04 PM > > To: [EMAIL PROTECTED] > > Subject: Re: [hlds_linux] Valve responding? [was: Re: Punkbuster] > > > > > > On 23/10/2001, 20:49:31, God <[EMAIL PROTECTED]> wrote regarding Re: [hlds_linux] > > Re: Punkbuster: > > > Valve ... get off your fucking ass and at least _respond_ ... thats all > > we > > > ask :( > > > > In Valve's defense, though they are slow to respond sometimes, once > > they do they're really on the ball. Perhaps, as a server admin who > > doesn't regularly bash on Valve on public mailing lists, I get > > faster responses from Erik/c and Yahn than some others? hehe. :) > > > > Seriously, though, I'm more than willing to accept a habitual > > silence from Valve as evidence that they're all slavishly pumping > > out code for TF2. Valve has earned my rarely-granted trust, and when > > they say that they're gaining a lot of valuable experience with HL > > that they're actively coding into TF2, I believe them. This is one > > admin who's gonna be more than happy to shell out some $$ for TF2 > > when it comes out (especially if there's a native Linux client for > > it... mmmmmmmmmmm. > > > > (No, Valve hasn't said there will be a native Linux client, but > > can't I be allowed to indulge my little fantasies once in a while?) > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds