No, I will try that now and see how well it runs over the weekend.
On 9/28/01 at 9:52 AM Erik Johnson wrote: >Did you install the newest version of the beta server (out last night)? > >-----Original Message----- >From: B. Hipp [mailto:[EMAIL PROTECTED]] >Sent: Friday, September 28, 2001 8:39 AM >To: [EMAIL PROTECTED] >Subject: Re: 4.1.0.8 Server crash - I give. > > > >This is the same thing I complained about last week. I have since >scratched and installed hlds4108 fresh, but it still crashes. I did set >the cvar to enable voice for a few days and it appeared to become more >stable, but I don't want voice enabled on my server due to bandwidth >constraints. How can a new added feature that is being disabled cause so >much instability? > > >On 9/28/01 at 8:31 AM Noctaire wrote: > >>Ok gang, I am out of ideas. I simply can NOT keep 4.1.0.8 running. There >>is nothing special about my set up here either: >> >>AMD Athlon 850 >>512M RAM >>Windows 2000 Server Edition >>2.5M/1M ADSL >>Send logs to hlstats on same machine, different IP >> >>2 HLDS installations, both totally from scratch, no AdminMod nor any other >>special set up. Maps are all as released by Valve with exception of >>Murderball. Crashes occur only after players have been in the server for >a >>bit and there are no log entries of use (the logs end at some time prior >to >>the last few entries that would hold the crash, ostensibly due to caching >>I'd imagine). >> >>I uninstalled my previous installations and installed the whole shooting >>match from scratch. Copied maps and WAD files (only 3rd party WADs, none >>of >>the Valve ones of course), and added config files. There are no 3rd party >>add-ons running (AdminMod, PB, etc.) and nothing special about these >>installations. >> >>At this point, I'm about ready to bag it up and kick it out the door. >When >>I was running the previous version the system was running stable as an ox >>-- >>no problems at all. The new version seemed ok at first but started doing >>this very quickly. I am completely out of ideas on what to look for so I >>thought I'd make one last ditch effort and see if anyone here has any >>ideas. >>Thoughts? >> >>Noc.