No, I will try that now and see how well it runs over the weekend.


On 9/28/01 at 9:52 AM Erik Johnson wrote:

>Did you install the newest version of the beta server (out last night)?
>
>-----Original Message-----
>From: B. Hipp [mailto:[EMAIL PROTECTED]]
>Sent: Friday, September 28, 2001 8:39 AM
>To: [EMAIL PROTECTED]
>Subject: Re: 4.1.0.8 Server crash - I give.
>
>
>
>This is the same thing I complained about last week.  I have since
>scratched and installed hlds4108 fresh, but it still crashes.  I did set
>the cvar to enable voice for a few days and it appeared to become more
>stable, but I don't want voice enabled on my server due to bandwidth
>constraints.  How can a new added feature that is being disabled cause so
>much instability?
>
>
>On 9/28/01 at 8:31 AM Noctaire wrote:
>
>>Ok gang, I am out of ideas.  I simply can NOT keep 4.1.0.8 running.
There
>>is nothing special about my set up here either:
>>
>>AMD Athlon 850
>>512M RAM
>>Windows 2000 Server Edition
>>2.5M/1M ADSL
>>Send logs to hlstats on same machine, different IP
>>
>>2 HLDS installations, both totally from scratch, no AdminMod nor any
other
>>special set up.  Maps are all as released by Valve with exception of
>>Murderball.  Crashes occur only after players have been in the server for
>a
>>bit and there are no log entries of use (the logs end at some time prior
>to
>>the last few entries that would hold the crash, ostensibly due to caching
>>I'd imagine).
>>
>>I uninstalled my previous installations and installed the whole shooting
>>match from scratch.  Copied maps and WAD files (only 3rd party WADs, none
>>of
>>the Valve ones of course), and added config files.  There are no 3rd
party
>>add-ons running (AdminMod, PB, etc.) and nothing special about these
>>installations.
>>
>>At this point, I'm about ready to bag it up and kick it out the door.
>When
>>I was running the previous version the system was running stable as an ox
>>--
>>no problems at all.  The new version seemed ok at first but started doing
>>this very quickly.  I am completely out of ideas on what to look for so I
>>thought I'd make one last ditch effort and see if anyone here has any
>>ideas.
>>Thoughts?
>>
>>Noc.




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