This has absolutely nothing to do with my subnet mask - this has to do with
how Qwest has their DSL setup configured. I forget the setting they set on
their end, but it ends up contributing 30-40 ms of latency.

----- Original Message -----
From: "Pete" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, October 06, 2001 5:20 PM
Subject: Re: Cable connections


>
> This is probably an indication that your subnet-mask is set
> incorrectly. I would suggest you contact your ISP's
> tech-support and have them walk you through the subnet-mask
> setup.
>
> If it is set incorrectly, there may be some security issues,
> depending on your particular setup.
>
> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, October 06, 2001 6:26 PM
> Subject: Re: Cable connections
>
>
> >
> > I know, I know....
> >
> > My server is in the next room, and if I ping it via it's
> internal IP, it
> > pings at about 10 ms. The point I was trying to make is
> that if I ping it
> > via it's external IP, the ping has to go through the DSL
> modem, out into
> > Qwest Land, and then back again. *That* is the path that
> addes 30-40 ms per
> > transit. That is why I can ping other severs and get
> better responces then
> > pinging my own server - Qwest DSL adds significant
> latency, and it takes
> > longer to hop through the delay to Qwest Land and back
> through the delay
> > again, then it takes to go out over the Internet to other
> servers whos ISP
> > *doesn't* introduce such latency.
> >
> > It sux - all of my players automatically pick up 30-40 ms
> of lag because of
> > this.  Not that it's that bad in most cases, but border
> line modem players
> > just have a bit more lag then they otherwise might have.
>
>
>
>


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