While the solutions are good, Valve could make something like MS did(a good
idea actually OMG!) with SUPS, that would make it much easier.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Sunday, October 10, 2004 8:07 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ARGH, THEY CRACKED CS:SOURCE ALREADY ><

I see you smart arses have completely missed the point.

The fact that we have to constantly come up with our own solutions to solve
problems that should have been addressed when HLDS, STEAM, VAC, were
originally conceived is what I am talking about.

Good on you that you managed to come up with your own solutions, but that
was not my point.

But hey, you all seem to be so happy with the way Valve is running things at
the moment and things are working SOOOOO well, then Im happy for you to live
in your own little world where there are no gapping issues you can drive a
super tanker through that some of us have to deal with, because you
obviously have it so much better than the rest of us, due to you being so
awfully clever and smarter than the rest of us!

On Sun, 10 Oct 2004 12:24:47 -0500, BeNt <[EMAIL PROTECTED]> wrote:
> Ook you make another very noted very valid point.I have got nearly 4
> years worth of server time and "money" out of my origonal purchase of
> half-life.The time was great and still is,most of the games I've
> bought in the last 4 years are sitting on my desk or in my cd rack
> collecting dust.But Half-life is still capturing my
> attention.Why?Cause of the admin/player community intrest and on going
> steps to make the game "better" since the day it came out.Everyone
> needs to watch out.If steam ever gets nearly perfect VALVe will be
> around for a long time and spin off companies will come off with this
> tech and publishers will be getting phased out with the advent of
> cheaper priced games since the middle man will no longer be needed to
> push content out to gamers.Steam is the future of VALVe not HL2.And the
future ain't looking too bright right now.Unfortunately.
>
> BeNt
>
>
>
> > Half-Life was a killer deal. Worth every penny we paid. I think I
> > paid $40 for mine, $20 for OP4 and another $30 or so for Blue-Shift.
> > The BS money was wasted, but the rest of it was a great deal. We got
> > DM, CS, TFC, OP4 and a bazillion other mods. And we still play it
> > today. Those of us that make mods and maps and run servers for free
> > have helped Valve become filthy stinkin'
> > rich. What other game gets played year after year? Most of the games
> > I've bought during the last 7 years are sitting in a box somewhere
> > collecting dust.
> >
> > But...can they do it again? Most companies do something great, and
> > then spend the next 5-10 years trying to recapture their past glory
> > before finally selling out or shutting down. Valve had their source
> > code stolen right out from under their nose (assuming they didn't
> > make the whole thing up to cover the fact that HL2 wasn't anywhere
> > close to being ready for release), and they think I'm going to trust
> > them with my credit card? They invented Steam which although is
> > working better now then it ever has, was absolute shiite for a long
> > long time. My fear is that their success has contributed to their
> > arrogance and they have lost touch with their user base and don't
> > really know what we, the players and mappers and server admins,
> > really want anymore. I hope I'm wrong, I hope HL2 is just as
> > sucessfull as
> > HL1 and that we spend the next 5 years getting our moneys worth out
> > of HL2 with maps and mods.
>
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