Yes ... And can you believe they also left out Closet Rambo's fine map
cs_city_house?

 ... The nerve of them!



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Thursday, October 14, 2004 2:06 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Old maps on Source Server?

Leaving out de_train, de_nuke, de_inferno are the sort of stupid decisions
that cause people to want to completely bypass anything Valve would want us
to do.

Good War Maps now on CS:S

dust2
dust2
dust2
dust2
dust2

yay!


On Wed, 13 Oct 2004 22:37:36 -0700, ironchef <[EMAIL PROTECTED]> wrote:
> Justin C. Gould wrote:
> > Thanks.  I had already removed these from my server since the
> > missing textures made them look crappy.  I definitely won't be
> > putting them back after hearing that.
>
> Sorry to sound so damn pedantic, I didn't mean to! I'm anxious to play
> something different myself. Valve's initial selection left a bit to be
> desired :/ One of the folks that's an admin for our community makes
> some of the most ridiculous maps you could imagine, and he's been
> itching to get started with Source since he first caught wind of what
> it's capable of (and cs_office is a pretty good indication of some of
> the treats we're in store for). Let's hope Vivendi stops throwing up
> road blocks and let's HL2 see the light of day soon..
>
>
>
> --
> ironchef
> http://dexworld.org/
>
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