Well I'm not positive, but I believe just like in CS 1.6, you can make
people spawn with guns in CS:S. Thus, there is no reason to have the guns on
the ground, just have weapons/ammo dropped on spawnpoints.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Pawel Dabrowski
Sent: Tuesday, January 11, 2005 1:17 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Disappearing Weapons Fix

Is this now for ever thus meaning our Aim & FY custom map servers should be
laid to rest or is there going to be a workaround?

Please can we have a final answere on this.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Napier, Kevin
Sent: 28 December 2004 21:25
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Disappearing Weapons Fix


dazz just lame..


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Stephen Micheals
Sent: Tuesday, December 28, 2004 9:17 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Disappearing Weapons Fix


Since there has been no word from valve on the issue and The
weapon_weaponname entity's have been removed from the fgd in
Counter-strike it seems that valve has chosen to remove the ability
for mappers to place weapons in maps.


On Tue, 28 Dec 2004 08:04:23 -0600, [EMAIL PROTECTED] <[EMAIL PROTECTED]>
wrote:
>
> I'm sure this question has been asked before, but I am new to the mailing
list.
> Does Valve intend on fixing the disappearing weapons issue on FY maps, so
we can
> return to the fun?

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