And correct me if im wrong, but even with sv_grav 200 you jump too high for a realistic 3 man boost
Micha Vermeer -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson Sent: Wednesday, March 09, 2005 3:33 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Zero or negative gravity crashes SRCDS In that case you are going to be changing it to 0.9 through 0.01. Still no reason to go to 0 or below. Am I right in thinking that if you want 0 you actually want noclip. On Wed, 9 Mar 2005 23:48:36 +1100, Whisper <[EMAIL PROTECTED]> wrote: > The reason to fool with gravity is so you can test certain boost spots > on maps without going through the rigmoral of doing the actual > boosting. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds