Why do you think it is fair to warn of a possible anti-cheat that will
work?

So that the possible cheating Admin can say gee, valve I'm not a
cheater,  I was just testing the hack to see how it works!

How do you know that it has NOT been tested all along and they have made
sure it is going to work this time around?

Warning gives them the opportunity to protect themselves and why would
you want to protect a cheater?

Isn't the objective of VAC to rid the system of cheaters?  I mean
they've had more than enough chances to stop cheating and look where
we're at and the amount of cheats available!

Let them get what they deserve maybe then they'll learn a lesson!  or
make valve richer by buying more CD's

I am against any type of warning as it does nothing but let cheat
authors realize they need to do some coding!

I don't think anyone including Admin need to know which cheat was used
either as it just helps the "dark side"

All we need to know is that cheater is caught and banned!

Regards

Alexander Kobbevik wrote:

I been away from this list for a while and after seeing the last update
notice I ran back.

Can I make a suggestion for VAC2, please?

I know its only fair to warn before inserting a new system that will try to
catch cheaters.
I also know that it's the right way to do it when you are acctually trying
to get more players, and not less.

But, here goes.

What if you update VAC2... but only record cheats until the next update.
Then you ban the collected list and start a new recording after the new VAC2
update.
This way you create a fear for cheating... which is one of the most
successfull ways of stopping people from trying to cheat...

They can't just have someone else check if the cheat gets detected first,
then use it until the next VAC2 update.

To me this sounds like a really good idea, but it popped up an hour ago
while reading the archive.. so maybe I missed some side affect...

If people comment on this idea, maybe valve will consider it?


-Alexander [GNIZ]







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