if you enabled it
tv_status will report something like this:

--- SrcTV Status ---
Online 07:01, FPS 169.9, Version 2340 (Linux)
Local IP 193.224.83.133:27020, KB/sec In 0.0, Out 0.0
Local Slots 128, Spectators 0, Proxies 0
Total Slots 128, Spectators 0, Proxies 0
Master, Delay 10
Game Time 06:31, Mod "cstrike", Map "de_aztec", Players 0

so there is the ip and port where you can connect to it.


>>in css the hltv was included in scrds, so there were no seperate hltv
>>like was before 1.6, 1.5, ...
>>before the css hltv was disabled if you set:
>>sv_hltv 1
>>and after a map change hltv connected to the server and also there
>>were a few hltv commands like:
>>hltv_port
>>hltv_delay
>>hltv_autorecord
>>resulted a htlv on a different port.
>>
>>but now these commands seems to be missing :(
>>
>>so the question is good. what does Enabled SourceTV support means?
>>the answer is the cvars have changed.
>>so now:
>>tv_autorecord                            : 0        :
>>: Automatically records all games as SrcTV demos.
>>tv_debug                                 : 0        :             : SrcTV 
>>debug info.
>>tv_delay                                 : 10       : , "sv"
>>: SrcTV broadcast delay in seconds
>>tv_dispatchmode                          : 1        :
>>: Dispatch clients to relay proxies: 0=never, 1=if appropriate,
>>2=always
>>tv_enable                                : 0        :             : Activates 
>>SrcTV on server.
>>tv_maxclients                            : 128      :
>>: Maximum client number on SrcTV server.
>>tv_maxrate                               : 3500     :
>>: Max SrcTV spectator bandwidth rate allowed, 0 == unlimited
>>tv_name                                  : 0        :             : SrcTV 
>>host name
>>tv_overrideroot                          : 0        :
>>: Overrides the SrcTV master root address.
>>tv_password                              : 0        : , "nf",
>>"prot"   : SrcTV password for all clients
>>tv_record                                : cmd      :             : Starts 
>>SrcTV demo recording.
>>tv_relay                                 : cmd      :
>>: Connect to SrcTV server and relay broadcast.
>>tv_relaypassword                         : 0        : , "nf",
>>"prot"   : SrcTV password for relay proxies
>>tv_retry                                 : cmd      :
>>: Reconnects the SrcTV relay proxy.
>>tv_snapshotinterval                      : 2        :
>>: Take game snapshot every nth tick
>>tv_status                                : cmd      :
>>: Connect to specified SrcTV server.
>>tv_stop                                  : cmd      :             : Stops the 
>>SrcTV broadcast.
>>tv_stoprecord                            : cmd      :             : Stops 
>>SrcTV demo recording.
>>
>>this works same as i wrote ^^
>>enable sourcetv with: tv_enable 1
>>and change the map and you will have SrcTV (new name for HLTV) enabled
>>
>>
>>
>>
>>----
>>Ecsy
>>
>>mcc>  Enabled support for SourceTV
>>
>>mcc> Does this Mean SourceTv Works now.  If so how.  There is
>>mcc> not srtv.exe like Hltv.  just wondering how is works
>>
>>mcc> Munra
>>mcc> --
>>
>>
>>mcc> _______________________________________________
>>mcc> To unsubscribe, edit your list preferences, or view the list archives, 
>>please visit:
>>mcc> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
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>>
>>
>>



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