-- [ Picked text/plain from multipart/alternative ] I wasn't particulary worried about the bandwidth, the difference between the quality was my main concern when I enabled it on our 1.6 servers. I can barely understand people using the default miles codec
On 5/3/05, fsjk85 <[EMAIL PROTECTED]> wrote: > > hi, > many of you might remember the Speex audio codec that was released for > CounterStrike 1.6 > are there any plans to move this audio codec to the Source Engine ? It > would really help with the server bandwidth. > please post your opinions about it :) > thanks > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds