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Yep
 Clear as mud
 Thanks :)

 On 5/7/05, Martin Otten <[EMAIL PROTECTED]> wrote:
>
> You can enable SourceTV on the game server, set tv_maxclients 1 and then
> start a SourceTV relay server (also a srcds process) on your other
> machine. Then use the tv_relay ip:port command to connect this relay to
> the SourceTV master.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Friday, May 06, 2005 12:59 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] SourceTV Port - Not working
>
> Hey,
>
> Seems to be working once in the command line, thanks.
>
> When I SourceTV on the game server, it brings up a sourcetv server
> process on that game servers host/box - I dont want this to happen!
>
> I want to have SourceTV running on a DIFFERENT host, connecting to the
> game server (just like HLTV).
>
> How can I make this happen?
>
> I dont want a process to be spawned alongside the game server, but I
> want the game itself to be viewable from another host that has SourceTV
> running.
>
> Ive had a look over the documentation many times but its still a bit
> confusing/not working as expected.
>
> Any ideas?
>
> ----- Original Message -----
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To: <hlds@list.valvesoftware.com>
> Sent: Friday, May 06, 2005 4:39 PM
> Subject: RE: [hlds] SourceTV Port - Not working
>
> > You need to set the port on the command line, in the format +tv_port
> > <port>. Also make sure you have updated your server with the release
> > today.
> >
> > - Alfred
> >
> > ----Original Message----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Andrew
> > Armstrong Sent: Thursday, May 05, 2005 11:31 PM To:
> > hlds@list.valvesoftware.com Subject: [hlds] SourceTV Port - Not
> > working
> >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ] It appears the
> > > tv_port variable is being ignored.
> > >
> > > Heres whats at the very top of the config file (nothing is before
> it):
> > >
> > > // SourceTV Config
> > > tv_port "40010"
> > > tv_enable "1"
> > > tv_delay "30"
> > > tv_name "SourceTV Test Server"
> > > tv_password ""
> > > tv_relaypassword ""
> > > tv_dispatchmode 1
> > > tv_maxclients 16
> > >
> > >
> > > Heres the status dump of a server which has the tv proxy connected:
> > >
> > > 16:27:05 tv_status
> > > 16:27:05 --- SrcTV Status ---
> > > Online 02:08, FPS 50.0, Version 2340 (Linux)
> > > Local IP x.x.x.x:27021, KB/sec In 0.0, Out 0.0
> > > Local Slots 16, Spectators 0, Proxies 0
> > > Total Slots 16, Spectators 0, Proxies 0
> > > Master, Delay 30
> > > Game Time 01:37, Mod "cstrike", Map "de_dust", Players 0
> > >
> > >
> > > 27021 - Why is the srctv proxy running on that port? I told it to
> > > run on 40010.
> > >
> > > In the game server the bot name is 'SourceTV Test Server' as per the
>
> > > above config.
> > >
> > > Why is the port value being ignored?
> > >
> > > I have tried placing the tv_port variable in the command line, and
> > > also before/after the tv_enable command, no luck.
> > >
> > > Any help?
> > >
> > > - Andrew
> >
> > _______________________________________________
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>
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