Thank you, I thought mp_autokick 0 and mp_tkpunish 0 would have done the trick in the past (right?), but it stopped working?
DrBashir -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ted Gribble Sent: Wednesday, May 18, 2005 8:17 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Undocumented auto-TK kick? mp_spawnprotectiontime set that to 0 Andrew Armstrong wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Is there some hard coded, undocumented auto TK kick system coded into CSS atleast? > > If I TK a friendly player within the first few seconds of round start I get kicked by console. > > This is not helpful when im trying to develop a system to handle TKs myself without the game doing stuff I have no control over. > > Valve? > > - Plasma > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds