there is no such thing as maxrate 25000
20000 is the maximum, always has been,  therefore changing it from 25k to
20k won't make any difference.

1. if you have lag problems with a full server (no one d/l) , then decrease
the max number of players or decrease the sv_maxupdaterate

2. if you have lag problems during map changes and when a number of players
are downloading custom maps then decrease your sv_maxrate to 15000 or 10000.

3. if you have cpu utilization problems (more then 50% with a full server)
then decrease number of players, decrease the ticrate or drop the max_fps
for the server.

4. if you are running BOTS, they can bring your server to its knees, run
fewer bots if you have cpu utilization problem and have bots enabled.

as far as I know, -autoupdate is only a linux server option and does not
work for Win32 servers.


----- Original Message -----
From: "Whisper" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Monday, July 04, 2005 8:48 PM
Subject: Re: [hlds] Counter Strike Server Lag


--
[ Picked text/plain from multipart/alternative ]
Try turning your sv_maxrate 25000 down to 20000
See if that helps

On 7/5/05, James Tucker <[EMAIL PROTECTED]> wrote:

Changes in processor useage can only really be attributed to a change
in what is running.

You should ask your host to log processor useage for a time and see
what that shows you.

On 7/4/05, Stephen Moretti <[EMAIL PROTECTED]> wrote:
> Whisper wrote:
>
> >Command Line and Server.cfg content please
> >
> >
> Command Line : -console -game cstrike +map de_dust +maxplayers 28
> -autoupdate
> OS : Windows XP Pro (sorry about the misinformation before)
>


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