normally yeah.....but me and other could run with cl_updaterate of 70-100
without choke before the update. Now i need to drop it to less than 40, and
the bullet reg is worse now.

Morten
----- Original Message -----
From: "dexion" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Friday, July 08, 2005 3:44 AM
Subject: RE: [hlds] Problems after update


isnt choke a client side setting too high?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Morten Trydal
Sent: Thursday, July 07, 2005 9:15 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Problems after update


have a tickrate 100 public server, which feels like a tickrate 33 after
the
update....

the new update gives insane amounts of choke compared to before the update
:(


----- Original Message -----
From: "Dexion" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Thursday, July 07, 2005 7:23 PM
Subject: Re: [hlds] Problems after update


I have some clients saying their servers now feel jittery. Other servers
on
the same box non-hl2 are fine.

Did the update turn somed default setting in the netcode on/off/up/down
that
was not set like that before?




-----Original Message-----
   From: "Z Teknology G-Mail"<[EMAIL PROTECTED]>
   Sent: 7/7/05 1:03:59 PM
   To: "hlds@list.valvesoftware.com"<hlds@list.valvesoftware.com>
   Subject: Re: [hlds] Problems after update

   I have been seeing these same problems...but also, shot registration
   seems different, the new models are about a foot too short...

   Zack

   [DinoBot]Sidmind wrote:

   >I have been noticing several issues after last nights
   >update. I can't put my finger on any one of them so I
   >will just list them and see if others notice the same
   >thing.  I have been checking the list and wonder why
   >more people have not said anything. so I guess I will
   >start.
   >
   >My computer at home is working fairly good, but my
   >kids computer is having the same problem as several
   >members in the clan.
   >
   >
   >1)  Users crash to desktop after connecting to the
   >server. No error is generated it just goes back to
   >desktop.. after "MANY" tries it eventually gets in the
   >server.
   >
   >2)  I noticed several people last night(two of which
   >played for several hours) then all of the sudden I
   >notice in the chat box that "<name> disconnected due
   >to No steam logon"
   >so I checked the log files on the server and sure
   >enough, three people were booted for the same reason
   >in about a two minute period,, Two of which I know and
   >had been playing all night.
   >
   >3) FPS drops seem to be about 20 points lower.
   >
   >4) Pings seem to be about 20 points Higher.  my ping
   >on our server usually runs around 30-35  I have not
   >been able to get below 50 since the update.
   >
   >5) things seem a little chopier than normal, probably
   >related to items 3,4 on the list.
   >
   >Thanks Kevin
   >
   >Notes about servers:
   >
   >Dedicated server W3K, located in Dallas at co-location
   >facility
   >
   >two SRCDS servers running 1-18 man and 1-10 man.
   >CPU usage was around 60% with both servers full (Dual
   >1ghz p3's 1gb ram)
   >
   >and I did do a -verify_all on both servers several
   >times last night.
   >
   >
   >
   >____________________________________________________
   >Sell on Yahoo! Auctions - no fees. Bid on great items.
   >http://auctions.yahoo.com/
   >
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please visit:
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   >
   >
   >



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