check bot_quota_mode.

On 7/19/05, Micha Vermeer <[EMAIL PROTECTED]> wrote:
> Which file does the server automatically execute when te round is over?
> Because everytime I load the variable bot_quota 2, the server gets 2 bots,
> but when the round is over the bots dissapear again... :|
> I've checked, and the bot_quota variable gets changed to 0 again on round
> end (or start)
>
> Ive added the config almost like below, but then with 2 bots instead of 8,
> to my server.cfg.
>
> Micha Vermeer
>
> -----Original Message-----
> --snip--
>
> bot2.cfg file Counter Strike Source Only!!!!
>
> create a bot2.cfg file in notepad and paste this info into it.
>
> //General CS:Source BOT Config v5
> echo "Loading CS:Source Bot Configuration Settings..."
>
> //Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or
> 'normal'.
> bot_chatter minimal
>
> //Set to 0 to let bots complete map objectives. 0/1
> bot_defer_to_human 0
>
> //0 is Easy, 1 is Normal, 2 is Hard, & 3 is Expert.
> bot_difficulty 2
>
> //Bots wait for a human to join before joining. 0/1
> bot_join_after_player 0
>
> //Add bot(s) to a specific team. any/CT/T or Adds a bot to whichever team
> has fewer players.
> //bot_join_team:
> //bot_add
> bot_add_any
> bot_add_any
> bot_add_any
> bot_add_any
> bot_add_any
> bot_add_any
> bot_add_any
> bot_add_any
>
>
>
> //Defines a Prefix for all bot's names.
> bot_prefix "[BOT]"
>
> //Reports on the bots' memory usage
> //bot_memory_usage
>
> //Restricts the bots to particular weapons
> //bot_knives_only
> //bot_pistols_only
> //bot_snipers_only
> bot_all_weapons
>
> //Weapon Control. 0/1
> bot_allow_grenades 1
> bot_allow_machine_guns 1
> bot_allow_pistols 1
> bot_allow_rifles 1
> bot_allow_shotguns 1
> bot_allow_snipers 1
> bot_allow_sub_machine_guns 1
>
> //Bots with high co-op may automatically follow a nearby human player. 0/1
> bot_auto_follow 1
>
> //Bots will not buy if their money falls below this amount. Default = 2000
> bot_eco_limit "800"
>
> //Bots may occasionally go 'rogue'.
> //Rogue bots do not obey radio commands, nor pursue scenario goals. 0/1
> bot_allow_rogues 1
>
> //Determines the type of quota. Allowed values: 'normal' and 'fill'.
> //If 'fill', the server will adjust bots to keep N players in the game,
> where N is bot_quota.
> bot_quota_mode "fill"
>
> //Bots will automatically leave to make room for human players. 0/1
> bot_auto_vacate 1
>
> //Set to min # of bots allowed on server
> bot_quota 8
>
>
>
> this will add 8 bots on hard setting. it will keep 8 bots in your server
> until a player connects. if 1 human connects it will drop 1 bot. and so on
> and so forth.
>
> you can also make a bot1.cfg just paste in the above info and change the
> difficulty level.
> or even a bot3.cfg with the difficulty set to 3.
> i also use a nobot.cfg with this in it.
>
> //General CS:Source NOBOT Config v5
> echo "Loading CS:Source NOBot Configuration Settings..."
> bot_quota 0
>
> better yet i have them zipped and ready for download
>
> http://www.clangenx.com/botconfigs.zip
>
> unzip these and put them in your cfg folder
> then from rcon type
> rcon exec bot2.cfg
> or whatever config you want.
> if you want the bots in at startup add
> exec bot2.cfg
> to your server.cfg file.
> to remove the bots
> rcon exec nobot.cfg
> works very well.
>
> --snip--
>
>
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