check bot_quota_mode. On 7/19/05, Micha Vermeer <[EMAIL PROTECTED]> wrote: > Which file does the server automatically execute when te round is over? > Because everytime I load the variable bot_quota 2, the server gets 2 bots, > but when the round is over the bots dissapear again... :| > I've checked, and the bot_quota variable gets changed to 0 again on round > end (or start) > > Ive added the config almost like below, but then with 2 bots instead of 8, > to my server.cfg. > > Micha Vermeer > > -----Original Message----- > --snip-- > > bot2.cfg file Counter Strike Source Only!!!! > > create a bot2.cfg file in notepad and paste this info into it. > > //General CS:Source BOT Config v5 > echo "Loading CS:Source Bot Configuration Settings..." > > //Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or > 'normal'. > bot_chatter minimal > > //Set to 0 to let bots complete map objectives. 0/1 > bot_defer_to_human 0 > > //0 is Easy, 1 is Normal, 2 is Hard, & 3 is Expert. > bot_difficulty 2 > > //Bots wait for a human to join before joining. 0/1 > bot_join_after_player 0 > > //Add bot(s) to a specific team. any/CT/T or Adds a bot to whichever team > has fewer players. > //bot_join_team: > //bot_add > bot_add_any > bot_add_any > bot_add_any > bot_add_any > bot_add_any > bot_add_any > bot_add_any > bot_add_any > > > > //Defines a Prefix for all bot's names. > bot_prefix "[BOT]" > > //Reports on the bots' memory usage > //bot_memory_usage > > //Restricts the bots to particular weapons > //bot_knives_only > //bot_pistols_only > //bot_snipers_only > bot_all_weapons > > //Weapon Control. 0/1 > bot_allow_grenades 1 > bot_allow_machine_guns 1 > bot_allow_pistols 1 > bot_allow_rifles 1 > bot_allow_shotguns 1 > bot_allow_snipers 1 > bot_allow_sub_machine_guns 1 > > //Bots with high co-op may automatically follow a nearby human player. 0/1 > bot_auto_follow 1 > > //Bots will not buy if their money falls below this amount. Default = 2000 > bot_eco_limit "800" > > //Bots may occasionally go 'rogue'. > //Rogue bots do not obey radio commands, nor pursue scenario goals. 0/1 > bot_allow_rogues 1 > > //Determines the type of quota. Allowed values: 'normal' and 'fill'. > //If 'fill', the server will adjust bots to keep N players in the game, > where N is bot_quota. > bot_quota_mode "fill" > > //Bots will automatically leave to make room for human players. 0/1 > bot_auto_vacate 1 > > //Set to min # of bots allowed on server > bot_quota 8 > > > > this will add 8 bots on hard setting. it will keep 8 bots in your server > until a player connects. if 1 human connects it will drop 1 bot. and so on > and so forth. > > you can also make a bot1.cfg just paste in the above info and change the > difficulty level. > or even a bot3.cfg with the difficulty set to 3. > i also use a nobot.cfg with this in it. > > //General CS:Source NOBOT Config v5 > echo "Loading CS:Source NOBot Configuration Settings..." > bot_quota 0 > > better yet i have them zipped and ready for download > > http://www.clangenx.com/botconfigs.zip > > unzip these and put them in your cfg folder > then from rcon type > rcon exec bot2.cfg > or whatever config you want. > if you want the bots in at startup add > exec bot2.cfg > to your server.cfg file. > to remove the bots > rcon exec nobot.cfg > works very well. > > --snip-- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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