Thanks Hackmett,

Let me check into that and see what I find..

Jim
----- Original Message -----
From: "Hackmett" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Saturday, July 23, 2005 4:48 PM
Subject: Re: [hlds] Setting Up HTTP Server


Hi,

Please post what information the apache log (should be
/var/log/apache/error.log) gives you. Then look into the server log for
errors.

Do not forget to put all files that need to be downloaded on the
gameserver and also on the webserver.

You also should compress your files with bz2, looking into the log shows
that the client always tries to download a compressed version of a file.
syntax: "bzip2 -zkv --best filename"

If possible it is imo always a good idea to create a new apache-vhost and
a subdomain instead of using directories under your sites rootdir.

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
SRCDS - Server.

I aquired an HTTP service to host my Custom objects to eliminate the pull
on the Game server. I then FTP'd all the strutures required maps,
materials, etc. to a folder "/var/www/html/cstrike/"

so the site would now pull as follows:

http://{Site}/cstrike/maps/cs_beirut2.bsp

Then I turned on the sv_downloadurl in the Server.cfg file:

sv_downloadurl "http://{site}/cstrike/";

as a final test I renamed the object cs_beirut2.bsp in my client and
attempted to connect to the server to test this and ended up with a
message disconnecting due to missing map/maps/cs_beirut2.bsp,
disconnecting.

Okay where did I go astray here. I did attempt through a browser to
attached to a txt file at the location and found it fine at
"http://{site}/cstrike/maps/sample.txt";

Any help would be appreciated.

Jim
--


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--

greetz

[Team America] Hackmett

Freedom is not free

www.tawp.de


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