Imagine how we feel with our dual core Opterons having to run in 32bit mode.
:`(

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, August 03, 2005 6:58 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] HL1 update?

Nope, the code needs to be ported to support 64-bit (in particular
pointer sizes, and how they now differ from the size of ints). We are
working on it, but we didn't want to delay updates for the large
majority of servers.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard Fennell
Sent: Wednesday, August 03, 2005 3:51 PM To: hlds@list.valvesoftware.com
Subject: Re: [hlds] HL1 update?

> Alfred Reynolds wrote:
>
> > No, the 64-bit port is a ways off yet.
> >
> > - Alfred
> >
> >
> >
> >
> This is terrible news for us companies with 175+ AMD64 bit
> Counterstrike
> 1.6 Servers.  /me cries
> Its not just a recompile on 64bit compiler then?
>
> Richy
>
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