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mp_freezetime ?

On 9/11/05, Edge-Gaming.com Support <[EMAIL PROTECTED]> wrote:
>
> I think chattime is the map change..
>
> -SANDY
> ----- Original Message -----
> From: "Gavin Rodgers" <[EMAIL PROTECTED]>
> To: <hlds@list.valvesoftware.com>
> Sent: Sunday, September 11, 2005 2:46 AM
> Subject: RE: [hlds] End of Round pause time
>
>
> > Try increasing the mp_chattime I think that's the 1 your after.
> >
> > Gavin Rodgers
> > (BlueHawk^4u)
> > 4u-servers.co.uk <http://4u-servers.co.uk>
> > 4u-servers.net <http://4u-servers.net> (forums)
> > 4u-mobile.co.uk <http://4u-mobile.co.uk> (ringtones logos ..)
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> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Robert Dodd
> > Sent: 11 September 2005 07:09
> > To: hlds@list.valvesoftware.com
> > Subject: [hlds] End of Round pause time
> >
> > Is it possible to control the amount of time that CZero waits before
> > starting the next round? I've searched the cvarlist and adminmod docs
> > without success. The STATSME info displayed at the end of the round
> > disappears before I can read it. I've set the hold time there (statsme)
> > to 20 seconds, but the game restarts the new round in about two-three
> > seconds after one team wins.
> >
> > Thanks.
> >
> >
> >
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