This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Please let me know if you see any significant increase or decrease in performance, thanks.
Tyler Cook wrote: >-- >[ Picked text/plain from multipart/alternative ] >-heapsize defines how much physical memory your servers is allowed to >allocate for loading > I am running Microsoft Windows Server 2003, my server is 24 slots, i have >512mb of ram... so i used... > -heapsize 256000 > dont alocate more than 50% of your TOTAL physical memory, or source will >put it to the default (64mb) > SO NOW... SrcDS can use 256mb of memory, instead of only 64mb! > > On 9/28/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote: > > >>-- >>[ Picked text/plain from multipart/alternative ] >>I've heard 'heapsize' mentioned before. Can anyone explain what it is, >>what >>effect changing it has? Is it relevant to clients? >> >>On 28/09/05, Jason L. Schwab <[EMAIL PROTECTED]> wrote: >> >> >>>This is a multi-part message in MIME format. >>>-- >>>[ Picked text/plain from multipart/alternative ] >>>How many players, what OS, and how much memory did u specify on the >>>heapsize? >>> >>>Thanks. >>> >>>Tyler Cook wrote: >>> >>> >>> >>>>-- >>>>[ Picked text/plain from multipart/alternative ] >>>>hmm, dunno... i added the -heapsize command, and things seem to be >>>> >>>> >>>working >>> >>> >>>>very well now.. :/ >>>> >>>>On 9/27/05, ryan <[EMAIL PROTECTED]> wrote: >>>> >>>> >>>> >>>> >>>>>This is a multi-part message in MIME format. >>>>>-- >>>>>[ Picked text/plain from multipart/alternative ] >>>>>Hello, >>>>> >>>>>I currently run a CS source server on a Dual opteron 246 with 2 GB of >>>>> >>>>> >>>ram >>> >>> >>>>>on >>>>>windows 20003 STD and after the last set of updates 23rd on I have >>>>> >>>>> >>been >> >> >>>>>getting major loss and choke on my server that I am running on this >>>>> >>>>> >>and >> >> >>>a >>> >>> >>>>>GSP I speak with has had the same issues, is there any known fix for >>>>> >>>>> >>>this >>> >>> >>>>>or >>>>>is this something that valve has done within the codeing of the last >>>>>update >>>>> >>>>> >>>>>from the xbox cpu optimizations? >>>> >>>> >>>>>-- >>>>> >>>>> >>>>>_______________________________________________ >>>>>To unsubscribe, edit your list preferences, or view the list archives, >>>>>please visit: >>>>>http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> >>>>> >>>>-- >>>> >>>>_______________________________________________ >>>>To unsubscribe, edit your list preferences, or view the list archives, >>>> >>>> >>>please visit: >>> >>> >>>>http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>>-- >>> >>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list archives, >>>please visit: >>>http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>-- >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >>please visit: >>http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >-- > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlds > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds