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Ok, thanks for letting us know its being worked on at least :).

On 10/3/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> We are working on a fix for -steamport, I do not have an ETA right now
> though.
>
> - Alfred
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ian mu
> Sent: Sunday, October 02, 2005 5:15 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Any news when -steamport will be fixed?
>
> --
> [ Picked text/plain from multipart/alternative ]
> -port & -ip sets the gameserver port/ip, there's no issue with that,
> they
> work fine. We already use -port & -ip.
> This is different though, and its the steamport and is effectively
> separate
> which prevents steam relating access working like vac (maybe master
> servers
> lists? Haven't tested that yet). Hence why the -steamport was originally
> added, otherwise you get the error it can't contact the steam servers if
> the
> ports are already used by other steam games (and no way to change them).
> It
> also looks like there's port range limit where you can only have a
> certain
> amount of servers contacting steam unless you are able to specify
> -steamport
> xxxxx.
> The steam ports it uses aren't offset to the gameserver port or
> anything
> like that, so can't figure any way around it.
> Thanks for the replies though.
>
>
> On 10/3/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Use -port instead. The old sport or steamport thing isnt working
> according
> > to others in this list last week.
> >
> > -Ozz
> >
> > -------------- Original message --------------
> >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Kind of annoying at the moment, have a lot of problems with
> specifying
> > the
> > > steam ports, servers crash on startup if specified, if not vac won't
> > enable
> > > since the update. Haven't heard any update from Valve, so just want
> to
> > > confirm they are aware its broken and are looking into it?
> > > Thanks, Ian
> > > --
> > >
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>
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