-- [ Picked text/plain from multipart/alternative ] http://www.clan-beef.net/wally3k/guides/bzip.php
That should help, but you only need to Bzip each map up seperatly. If you do the custom resources, I find they tend to bugger up and not download, even with a proper RES file. I'm also assuming you have a properly set up webserver for this. :) To save time when doing multiple maps, you can make a BAT file with the following - -Copy from here- @echo off cd \ bzip2 \bzip2\*.* -Stop copy from here- Bat files can be made using the method explained here - http://whisper.ausgamers.com/wiki/index.php/Fps_problems#Process_Prioritys Hope that helps. Message: 5 Subject: [hlds] Bzip maps+resources on Windows server Date: Fri, 17 Feb 2006 13:17:25 +1030 From: "Adam Sando" <[EMAIL PROTECTED]> To: <hlds@list.valvesoftware.com> Reply-To: hlds@list.valvesoftware.com Hi guys, I've read some sites and articles about how you can bZip a map up to make the download process for end users a lot quicker. I have followed a series of guides on how to do this, however whenever I try to connect to my server when it has a bzipped map, it doesn't seem to work and just spits out some error to the client about the map file not being found (I don't have the exact error as I was getting a friend to test for me). Does anyone know any good places for guides on how to set this up, as I am trying to cut down on bandwidth, as well as speed up the map/resource download process for my users. Do I need to bzip every single file separately? Can I bZip everything up into a single archive? How do I have to configure sv_downloadURL to point to the files? Any help would be appreciated :) Regards, Adam -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds