How stable are they? Do you run any custom maps? I have several maps I can't
use with hpb_bots because they crash the server.

----- Original Message -----
From: "Edward Luna" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Tuesday, April 11, 2006 7:15 PM
Subject: RE: [hlds] hpb_bots, anyone?


I use HPB Bot on a HL1 server and I have the skill level cranked all the
way
up to 1.  The Bots have mad aim and kill with pistol head shots from the
other side of the map, but you can beat them fairly easily.  I don't use
waypoints and the Bots work well.

-----Original Message-----
From: Ook [mailto:[EMAIL PROTECTED]
Sent: Monday, April 10, 2006 10:35 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] hpb_bots, anyone?


Do you have problems with bot skill level too high? I have hpb_bot cranked
all the way down (bot_skill 5), but they still kick butt.

Only other bot I've found to be stable and reliable was rho-bot,
specifically the version that is in OZ. Those did not require waypoint
files - wish I could get them to work with OP4 :(

----- Original Message -----
From: "kyle" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Sunday, April 09, 2006 5:56 PM
Subject: Re: [hlds] hpb_bots, anyone?


--
[ Picked text/plain from multipart/alternative ]
I run DOD,cs1.6 and DODC, but the only bot I have used was shrike bot and
it
was for DOD.
It ran fairly well with the AI settings all on high and 6 bots in the
server

You just have to not allow the bots to chat and make them remove
themselves
one by one when a real human enters the server.  There were a few other
settings that helped lower the CPU resources as well.   Just trim it
down.

-------Original Message-------

From: Ook
Date: 04/09/06 17:41:58
To: hlds@list.valvesoftware.com
Subject: [hlds] hpb_bots, anyone?

Who here uses HPB_Bot? What is your experience with them, what mod do you
use?


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