Does this also work for cs1.6-hlds ?



Frazer schrieb:
> ogsWatcher 1.0.6 is now available for download at
> http://gearbox.oathill.com/cbb/files/16/default.aspx.
>
> This version marks the end of beta-testing, although version numbering has
> been preserved.
>
> This release includes the following changes or additions:
>
> 1.  The embedding high-precision timer, to support server FPS rates over
> 300, has been fixed and now works correctly.
>
> 2.  An "Enabled" attribute has been added to individual game configuration
> sections, in the config file, so that games can be "turned off" without
> deleting or replacing the config file.
>
> 3.  A LocalIPAddress and LocalPort attribute have been added to allow for
> explicit binding of the local IP endpoint to ogsWatcher - useful in
> multi-interface hosts.
>
> 4.  The AutoUpdate option has been removed.  (stinkin' bad idea - better to
> use hldsupdate tool)
>
> Once again, I would like to thank Adam Sando for his patient testing, for
> noticing the high-precision timer bug, for reporting his problem with a
dual
> interface server and for the Enabled switch suggestion.
>
> ogsWatcher is a free Windows service which provides the means to
> declaratively configure multiple Source game instances (DOD:S, CSS,
etc) and
> to automatically run those games servers as either background or foreground
> tasks.  Key features include:
>
> - easy configuration via an XML config file
> - many configurable settings including CVars, process priority, srcds
> command line parameters and more
> - runs as a true Windows service with automatic start and recovery
> capabilities
> - embedded high precision timer to enable higher server FPS
> - srcds tasks can be run in foreground or background
> - monitors game server instances and automatically restarts failed servers
> - graceful shutdown closes log files correctly
> - detailed documentation
>
>
> Cheers,
> Frazer
>
>



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