the later 2 of your stated problems sound like problems with mani/beetles not something wrong with DOD:S.
dackz wrote: > So have you guys fixed the problem where if userids go over SHRT_MAX, > all in-game kill messages say "unconnected [killed] unconnected"? > > What about how when a player chooses "random" as their class, the mod > never actually logs what class they receive? > > And how about the bug that causes the warmup round to sometimes never > end? > > On 8/18/06, Jason Ruymen <[EMAIL PROTECTED]> wrote: >> An update to Day of Defeat: Source has been released. Linux servers >> that are set to be automatically updated will be. Otherwise please run >> hldsupdatetool to get this update. Here are the changes: > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds