the server will need a restart but i'm not clear he actually installed them on the game server tho.
Scott Tuttle wrote: > Are they being requested from your game server. Check your server http logs > to see if they are even being requested. > > Maybe you need to reload the server for mani to pick up the new changes. I > really don't know anything about forcning downloads via mani. > > >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of >> Valdimar Kristjansson >> Sent: Friday, August 18, 2006 2:18 PM >> To: hlds@list.valvesoftware.com >> Subject: [hlds] more on download >> >> Hi, >> >> Now I'm almost happy with my server :) >> >> I want to add sounds to it and I've added the sound folder in >> my virtual >> dir (does sv_downloadurl pertain to maps only?) >> I've edited the soundlist.txt in my mani admin folder and all >> the sounds >> there point to sound/subdir/filename. >> I've also set mani_quakesounds (can't remember the cvar name >> exactly) to >> 1 and downloaded the quake sound pack from mani. >> >> I have both the default sounds .wav and .mp3 files in the >> soundlist.txt >> (mp3's are 128kbs and 44100hz) >> I also added .wav and .mp3 in the MIME types in IIS. >> When I connect to my server I don't download the sounds and they don't >> come up in-game. >> >> What's the problem? >> >> Another thing is the MODT.txt file. I've added some text to it that is >> bigger than the box and the scrollbar shows that there is more content >> there but when I scroll down only the scrollbar moves (not >> the content). >> >> Also, is it possible to have for example different gravity >> settings for >> each map? >> >> Thanks, >> Valdimar Kristjánsson, CTO >> 00 (+354) 693 2062_ >> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>; >> _www.eleanetwork.com_ >> <http://www.eleanetwork.com/> >> >> This communication is solely intended for the addressee, it may be >> confidential and it is not for third party distribution. >> >> >> Scott Tuttle wrote: >> >>> Well I use it on multiple servers and it gets server >>> >> directory information >> >>> from a mysql database, based on the requested >>> >> http://game.server.i.p . I >> >>> will have to sanatize it a bit so that someone could use it >>> >> by hardcoding >> >>> the game server path into it. >>> >>> I will see what I can do this weekend. >>> >>> >>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] >>>> [mailto:[EMAIL PROTECTED] On Behalf Of cbass >>>> Sent: Friday, August 18, 2006 11:28 AM >>>> To: hlds@list.valvesoftware.com >>>> Subject: RE: [hlds] Maps not downloading >>>> >>>> Since your showing cool ASPX coding, you want to share? >>>> -----Original message----- >>>> From: "Scott Tuttle" [EMAIL PROTECTED] >>>> Date: Fri, 18 Aug 2006 10:07:38 -0400 >>>> To: hlds@list.valvesoftware.com >>>> Subject: RE: [hlds] Maps not downloading >>>> >>>> >>>> >>>>> What I have is an aspx page in my download url >>>>> >>>>> sv_downloadurl "http://game.server.i.p/?f=" >>>>> >>>>> When the server gets a request >>>>> >>>>> >>>> default.aspx?f=/maps/de_westwood.bsp for >>>> >>>> >>>>> example, I stream out the /maps/de_westwood.bsp from the >>>>> >> game server >> >>>>> directory. I limit the files that can be streamed by >>>>> >>>>> >>>> coding the "approved >>>> >>>> >>>>> file types" in my aspx file. For example, I allow >>>>> txt,bsp,wav,tga,mdl,wad,bz2,dem. Any other requested file >>>>> >>>>> >>>> like /server.cfg >>>> >>>> >>>>> would return a 404 error in the code. >>>>> >>>>> I do not have to move any files. Your server will not lag >>>>> >>>>> >>>> if you have >>>> >>>> >>>>> enough bandwidth. >>>>> >>>>> >>>>> >>>>>> -----Original Message----- >>>>>> From: [EMAIL PROTECTED] >>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of >>>>>> >>>>>> >>>> Dave Williams >>>> >>>> >>>>>> Sent: Friday, August 18, 2006 2:53 AM >>>>>> To: hlds@list.valvesoftware.com >>>>>> Subject: Re: [hlds] Maps not downloading >>>>>> >>>>>> i personally think that it was moving the map foldet to >>>>>> >>>>>> >>>> the virtual >>>> >>>> >>>>>> directory. the true path to my sv_downloadurl folder is >>>>>> http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl >>>>>> >>>>>> >>>> but it shows >>>> >>>> >>>>>> up on the internet as >>>>>> >>>>>> >>>> http://www.noquestionsasked.co.uk/sv_downloadurl >>>> >>>> >>>>>> (btw don't try and access it as i have turned off directory >>>>>> listing. so >>>>>> it will just error out on you). >>>>>> >>>>>> i'm not too hot with iis. i get my webserver host to worry >>>>>> about that. i >>>>>> just thought i mention your setup now sounds similar to mine. >>>>>> >>>>>> Valdimar Kristjansson wrote: >>>>>> >>>>>> >>>>>>> Hi Frazer, >>>>>>> >>>>>>> As usual I'm amazed at the level of help. >>>>>>> Followed the instructions and voila, I'm up and running :) >>>>>>> >>>>>>> There are a few things that could have been the cause of my >>>>>>> >>>>>>> >>>>>> problems: >>>>>> >>>>>> >>>>>>> 1. My MIME types weren't described as application >>>>>>> >>>>>>> >>>> (don't know if it >>>> >>>> >>>>>>> matters) >>>>>>> >>>>>>> 2. I hadn't allowed scripts on the virtual directory >>>>>>> >>>>>>> >>>> (it's off by >>>> >>>> >>>>>>> default) >>>>>>> >>>>>>> 3. I changed my sv_downloadurl to >>>>>>> >>>>>>> >>>>>> http://myIP/MyVirtualDirectory/hl2mp >>>>>> >>>>>> >>>>>>> It might be that the hl2mp directory within the >>>>>>> >>>>>>> >>>> virtual directory >>>> >>>> >>>>>>> did the trick. >>>>>>> I just put the maps folder in my virtual directory. >>>>>>> >>>>>>> >>>>>>> This can thus be thought of as possible problems for >>>>>>> >>>>>>> >>>>>> allowing downloads >>>>>> >>>>>> >>>>>>> with IIS :) >>>>>>> >>>>>>> >>>>>>> See Frazers guide below for the solution. >>>>>>> >>>>>>> Valdimar Kristjansson, CTO >>>>>>> 00 (+354) 693 2062_ >>>>>>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>; >>>>>>> >>>>>>> >>>>>> _www.eleanetwork.com_ >>>>>> >>>>>> >>>>>>> <http://www.eleanetwork.com/> >>>>>>> >>>>>>> This communication is solely intended for the >>>>>>> >>>>>>> >>>> addressee, it may be >>>> >>>> >>>>>>> confidential and it is not for third party distribution. >>>>>>> >>>>>>> >>>>>>> Frazer wrote: >>>>>>> >>>>>>> >>>>>>>> Select the web site you want share the directory on. >>>>>>>> >>>>>>>> >>>> Usually, the >>>> >>>> >>>>>>>> Default >>>>>>>> Web Site is fine. >>>>>>>> >>>>>>>> Press the "Add" button to create an IIS virtual >>>>>>>> >>>>>>>> >>>> directory and alias >>>> >>>> >>>>>>>> name. >>>>>>>> >>>>>>>> Enter "svdl" for the Alias name. Ensure Read access is >>>>>>>> >>>>>>>> >>>>>> selected and >>>>>> >>>>>> >>>>>>>> that >>>>>>>> Scripts is selected for Application Permissions. >>>>>>>> >>>>>>>> >>>> Press "OK" twice. >>>> >>>> >>>>>>>> Open up the IIS Management console. >>>>>>>> >>>>>>>> Select the new svdl virtual directory in the tree view >>>>>>>> >>>>>>>> >>>>>> under Default Web >>>>>> >>>>>> >>>>>>>> Site (or wherever you put it). View the properties >>>>>>>> >>>>>>>> >>>> for the virtual >>>> >>>> >>>>>>>> directory. >>>>>>>> >>>>>>>> Go to the Directory Security tab. Press the Edit... >>>>>>>> >>>>>>>> >>>> button in the >>>> >>>> >>>>>>>> Authentication and access control section - and select >>>>>>>> >>>>>>>> >>>>>> Enable anonymous >>>>>> >>>>>> >>>>>>>> access. Leave Integrated Windows Authentication >>>>>>>> >>>>>>>> >>>> checked - no other >>>> >>>> >>>>>>>> options >>>>>>>> should be checked. Press "OK" >>>>>>>> >>>>>>>> Go to the HTTP Headers tab. Press the MIME Types... >>>>>>>> >>>>>>>> >>>>>> button. Add the >>>>>> >>>>>> >>>>>>>> following MIME types: >>>>>>>> >>>>>>>> Extension: .ain MIME Type: application >>>>>>>> Extension: .bsp MIME Type: application >>>>>>>> Extension: .bz2 MIME Type: application (this last one >>>>>>>> >>>>>>>> >>>>>> for compressed >>>>>> >>>>>> >>>>>>>> maps) >>>>>>>> >>>>>>>> Not sure if it is necessary - but an IISRESET at this >>>>>>>> >>>>>>>> >>>>>> stage eases the >>>>>> >>>>>> >>>>>>>> nerves >>>>>>>> of us paranoids. >>>>>>>> >>>>>>>> Create the following sub-directory structure within your >>>>>>>> >>>>>>>> >>>>>> svdl directory. >>>>>> >>>>>> >>>>>>>> (assuming D:\svdl): >>>>>>>> >>>>>>>> D:\svdl\dod\maps >>>>>>>> D:\svdl\hl2mp\maps >>>>>>>> etc... >>>>>>>> >>>>>>>> This is largely a matter of preference - but whatever >>>>>>>> >>>>>>>> >>>> structure and >>>> >>>> >>>>>>>> convention you use, you need to be consistent with your >>>>>>>> >>>>>>>> >>>>>> sv_download cvar >>>>>> >>>>>> >>>>>>>> setting. >>>>>>>> >>>>>>>> Assuming you use the above structure, place your game >>>>>>>> >>>>>>>> >>>> maps in the >>>> >>>> >>>>>>>> appropriate game map directory. From this point >>>>>>>> >>>>>>>> >>>> forward, I will >>>> >>>> >>>>>>>> assume you >>>>>>>> are working with hl2dm. Your maps should all have the >>>>>>>> >>>>>>>> >>>>>> extension .bsp >>>>>> >>>>>> >>>>>>>> (or >>>>>>>> bsp.bz2, if they are compressed with bzip2. - recommended >>>>>>>> >>>>>>>> >>>>>> - and yes, >>>>>> >>>>>> >>>>>>>> you >>>>>>>> must specify the entire "bsp.bz2"). >>>>>>>> >>>>>>>> Make sure you have files, with matching names, for all the >>>>>>>> >>>>>>>> >>>>>> maps in your >>>>>> >>>>>> >>>>>>>> rotation. >>>>>>>> >>>>>>>> In the server.cfg file for your game, specify the >>>>>>>> >>>>>>>> >>>>>> following two CVars: >>>>>> >>>>>> >>>>>>>> sv_allowdownload "1" >>>>>>>> sv_downloadurl "http://yourwebserver.woot/svdl/dod/" >>>>>>>> >>>>>>>> <shamelessPlug> >>>>>>>> >>>>>>>> If you are using ogsWatcher, specify the following >>>>>>>> >>>>>>>> >>>>>> CVar tags, >>>>>> >>>>>> >>>>>>>> in the >>>>>>>> <CVars> section of your game config: >>>>>>>> >>>>>>>> <CVar Name="sv_allowdownload" Value="1" /> >>>>>>>> <CVar Name="sv_downloadurl" >>>>>>>> Value="http://yourwebserver.woot/svdl/dod/" /> >>>>>>>> >>>>>>>> </shamelessPlug> >>>>>>>> >>>>>>>> Start your game server in your preferred fashion. Map >>>>>>>> >>>>>>>> >>>> downloading >>>> >>>> >>>>>>>> should be >>>>>>>> working. >>>>>>>> >>>>>>>> To test: changelevel your server to some custom map >>>>>>>> >>>>>>>> >>>> that your game >>>> >>>> >>>>>>>> client PC >>>>>>>> does not have. Connect and see if it downloads. >>>>>>>> >>>>>>>> Hope this helps. >>>>>>>> >>>>>>>> >>>>>>>> Frazer >>>>>>>> >>>>>>>> -----Original Message----- >>>>>>>> From: [EMAIL PROTECTED] >>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf >>>>>>>> >>>>>>>> >>>> Of Valdimar >>>> >>>> >>>>>>>> Kristjansson >>>>>>>> Sent: Thursday, August 17, 2006 4:23 PM >>>>>>>> To: hlds@list.valvesoftware.com >>>>>>>> Subject: Re: [hlds] Maps not downloading >>>>>>>> >>>>>>>> I even tried adding .* to the MIME but no luck >>>>>>>> >>>>>>>> Valdimar Kristjansson, CTO >>>>>>>> 00 (+354) 693 2062_ >>>>>>>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>; >>>>>>>> >>>>>>>> >>>>>> _www.eleanetwork.com_ >>>>>> >>>>>> >>>>>>>> <http://www.eleanetwork.com/> >>>>>>>> >>>>>>>> This communication is solely intended for the >>>>>>>> >>>>>>>> >>>> addressee, it may be >>>> >>>> >>>>>>>> confidential and it is not for third party distribution. >>>>>>>> >>>>>>>> >>>>>>>> Valdimar Kristjansson wrote: >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Thanks for the link Ian, but nothing in there is new to >>>>>>>>> >>>>>>>>> >>>>>> me and it's >>>>>> >>>>>> >>>>>>>>> still not working. >>>>>>>>> >>>>>>>>> I added .bsp , .ain and .bz2 to the MIME types in IIS >>>>>>>>> >>>>>>>>> >>>> and now the >>>> >>>> >>>>>>>>> address works in IE/FF e.g. >>>>>>>>> http://www.eleanetwork.com/HLMaps/dm_agora.bsp but >>>>>>>>> >>>>>>>>> >>>> the game still >>>> >>>> >>>>>>>>> refuses to connect. >>>>>>>>> >>>>>>>>> This is the error I get: >>>>>>>>> Missing map Maps/dm_agora.bsp disconnected (why is it >>>>>>>>> >>>>>>>>> >>>>>> referring to the >>>>>> >>>>>> >>>>>>>>> maps folder instead of HLmaps?) >>>>>>>>> >>>>>>>>> It's strange though that when I try to connect the >>>>>>>>> >>>>>>>>> >>>>>> progressbar moves >>>>>> >>>>>> >>>>>>>>> beyond the bsp file and stops on the .ain file. >>>>>>>>> Also all the ain files are 1 kb and all of them seem to >>>>>>>>> >>>>>>>>> >>>>>> contain only >>>>>> >>>>>> >>>>>>>>> #, is that ok? >>>>>>>>> >>>>>>>>> >From what I've been reading from the forums it seems >>>>>>>>> >>>>>>>>> >>>> that this >>>> >>>> >>>>>>>>> sv_downloadurl isn't neccessary except for if you want to >>>>>>>>> >>>>>>>>> >>>>>> download the >>>>>> >>>>>> >>>>>>>>> maps from somewhere else than your server. I have all of >>>>>>>>> >>>>>>>>> >>>>>> the maps on >>>>>> >>>>>> >>>>>>>>> my server and this new address is on the same server >>>>>>>>> >>>>>>>>> >>>> as the game >>>> >>>> >>>>>>>>> server. It doesn't even work to download them without the >>>>>>>>> sv_downloadurl so I'm wondering if this is still a port >>>>>>>>> >>>>>>>>> >>>>>> problem. Could >>>>>> >>>>>> >>>>>>>>> it be that maps and such are sent through another >>>>>>>>> >>>>>>>>> >>>> port than 27015? >>>> >>>> >>>>>>>>> I just tried disabling sv_allowdownload, sv_allowUpload and >>>>>>>>> sv_downloadurl and the progressbar still seems to start >>>>>>>>> >>>>>>>>> >>>>>> the download >>>>>> >>>>>> >>>>>>>>> as before, although with the same consequences (the >>>>>>>>> >>>>>>>>> >>>>>> progressbar label >>>>>> >>>>>> >>>>>>>>> also says it's downloading a bz2 file but I don't have >>>>>>>>> >>>>>>>>> >>>>>> any of those). >>>>>> >>>>>> >>>>>>>>> Thanks, >>>>>>>>> Valdimar Kristjansson, CTO >>>>>>>>> 00 (+354) 693 2062_ >>>>>>>>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>; >>>>>>>>> _www.eleanetwork.com_ <http://www.eleanetwork.com/> >>>>>>>>> >>>>>>>>> This communication is solely intended for the >>>>>>>>> >>>>>>>>> >>>> addressee, it may be >>>> >>>> >>>>>>>>> confidential and it is not for third party distribution. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the >>>>>>>> >>>>>>>> >>>>>> list archives, >>>>>> >>>>>> >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the >>>>>>> >>>>>>> >>>>>> list archives, >>>>>> >>>>>> >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the >>>>> >>>>> >>>> list archives, please visit: >>>> >>>> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the >>> >> list archives, please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds