the server will need a restart but i'm not clear he actually installed
them on the game server tho.

Scott Tuttle wrote:
> Are they being requested from your game server.  Check your server http logs
> to see if they are even being requested.
>
> Maybe you need to reload the server for mani to pick up the new changes.  I
> really don't know anything about forcning downloads via mani.
>
>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of
>> Valdimar Kristjansson
>> Sent: Friday, August 18, 2006 2:18 PM
>> To: hlds@list.valvesoftware.com
>> Subject: [hlds] more on download
>>
>> Hi,
>>
>> Now I'm almost happy with my server :)
>>
>> I want to add sounds to it and I've added the sound folder in
>> my virtual
>> dir (does sv_downloadurl pertain to maps only?)
>> I've edited the soundlist.txt in my mani admin folder and all
>> the sounds
>> there point to sound/subdir/filename.
>> I've also set mani_quakesounds (can't remember the cvar name
>> exactly) to
>> 1 and downloaded the quake sound pack from mani.
>>
>> I have both the default sounds .wav and .mp3 files in the
>> soundlist.txt
>> (mp3's are 128kbs and 44100hz)
>> I also added .wav and .mp3 in the MIME types in IIS.
>> When I connect to my server I don't download the sounds and they don't
>> come up in-game.
>>
>> What's the problem?
>>
>> Another thing is the MODT.txt file. I've added some text to it that is
>> bigger than the box and the scrollbar shows that there is more content
>> there but when I scroll down only the scrollbar moves (not
>> the content).
>>
>> Also, is it possible to have for example different gravity
>> settings for
>> each map?
>>
>> Thanks,
>> Valdimar Kristjánsson, CTO
>> 00 (+354) 693 2062_
>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
>> _www.eleanetwork.com_
>> <http://www.eleanetwork.com/>
>>
>> This communication is solely intended for the addressee, it may be
>> confidential and it is not for third party distribution.
>>
>>
>> Scott Tuttle wrote:
>>
>>> Well I use it on multiple servers and it gets server
>>>
>> directory information
>>
>>> from a mysql database, based on the requested
>>>
>> http://game.server.i.p .  I
>>
>>> will have to sanatize it a bit so that someone could use it
>>>
>> by hardcoding
>>
>>> the game server path into it.
>>>
>>> I will see what I can do this weekend.
>>>
>>>
>>>
>>>> -----Original Message-----
>>>> From: [EMAIL PROTECTED]
>>>> [mailto:[EMAIL PROTECTED] On Behalf Of cbass
>>>> Sent: Friday, August 18, 2006 11:28 AM
>>>> To: hlds@list.valvesoftware.com
>>>> Subject: RE: [hlds] Maps not downloading
>>>>
>>>> Since your showing cool ASPX coding, you want to share?
>>>> -----Original message-----
>>>> From: "Scott Tuttle" [EMAIL PROTECTED]
>>>> Date: Fri, 18 Aug 2006 10:07:38 -0400
>>>> To: hlds@list.valvesoftware.com
>>>> Subject: RE: [hlds] Maps not downloading
>>>>
>>>>
>>>>
>>>>> What I have is an aspx page in my download url
>>>>>
>>>>> sv_downloadurl "http://game.server.i.p/?f=";
>>>>>
>>>>> When the server gets a request
>>>>>
>>>>>
>>>> default.aspx?f=/maps/de_westwood.bsp for
>>>>
>>>>
>>>>> example, I stream out the /maps/de_westwood.bsp from the
>>>>>
>> game server
>>
>>>>> directory.  I limit the files that can be streamed by
>>>>>
>>>>>
>>>> coding the "approved
>>>>
>>>>
>>>>> file types" in my aspx file.  For example, I allow
>>>>> txt,bsp,wav,tga,mdl,wad,bz2,dem.  Any other requested file
>>>>>
>>>>>
>>>> like /server.cfg
>>>>
>>>>
>>>>> would return a 404 error in the code.
>>>>>
>>>>> I do not have to move any files.  Your server will not lag
>>>>>
>>>>>
>>>> if you have
>>>>
>>>>
>>>>> enough bandwidth.
>>>>>
>>>>>
>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [EMAIL PROTECTED]
>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
>>>>>>
>>>>>>
>>>> Dave Williams
>>>>
>>>>
>>>>>> Sent: Friday, August 18, 2006 2:53 AM
>>>>>> To: hlds@list.valvesoftware.com
>>>>>> Subject: Re: [hlds] Maps not downloading
>>>>>>
>>>>>> i personally think that it was moving the map foldet to
>>>>>>
>>>>>>
>>>> the virtual
>>>>
>>>>
>>>>>> directory. the true path to my sv_downloadurl folder is
>>>>>> http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl
>>>>>>
>>>>>>
>>>> but it shows
>>>>
>>>>
>>>>>> up on the internet as
>>>>>>
>>>>>>
>>>> http://www.noquestionsasked.co.uk/sv_downloadurl
>>>>
>>>>
>>>>>> (btw don't try and access it as i have turned off directory
>>>>>> listing. so
>>>>>> it will just error out on you).
>>>>>>
>>>>>> i'm not too hot with iis. i get my webserver host to worry
>>>>>> about that. i
>>>>>> just thought i mention your setup now sounds similar to mine.
>>>>>>
>>>>>> Valdimar Kristjansson wrote:
>>>>>>
>>>>>>
>>>>>>> Hi Frazer,
>>>>>>>
>>>>>>> As usual I'm amazed at the level of help.
>>>>>>> Followed the instructions and voila, I'm up and running :)
>>>>>>>
>>>>>>> There are a few things that could have been the cause of my
>>>>>>>
>>>>>>>
>>>>>> problems:
>>>>>>
>>>>>>
>>>>>>> 1. My MIME types weren't described as application
>>>>>>>
>>>>>>>
>>>> (don't know if it
>>>>
>>>>
>>>>>>> matters)
>>>>>>>
>>>>>>> 2. I hadn't allowed scripts on the virtual directory
>>>>>>>
>>>>>>>
>>>> (it's off by
>>>>
>>>>
>>>>>>> default)
>>>>>>>
>>>>>>> 3. I changed my sv_downloadurl to
>>>>>>>
>>>>>>>
>>>>>> http://myIP/MyVirtualDirectory/hl2mp
>>>>>>
>>>>>>
>>>>>>>    It might be that the hl2mp directory within the
>>>>>>>
>>>>>>>
>>>> virtual directory
>>>>
>>>>
>>>>>>> did the trick.
>>>>>>>    I just put the maps folder in my  virtual directory.
>>>>>>>
>>>>>>>
>>>>>>> This can thus be thought of as possible problems for
>>>>>>>
>>>>>>>
>>>>>> allowing downloads
>>>>>>
>>>>>>
>>>>>>> with IIS :)
>>>>>>>
>>>>>>>
>>>>>>> See Frazers guide below for the solution.
>>>>>>>
>>>>>>> Valdimar Kristjansson, CTO
>>>>>>> 00 (+354) 693 2062_
>>>>>>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
>>>>>>>
>>>>>>>
>>>>>> _www.eleanetwork.com_
>>>>>>
>>>>>>
>>>>>>> <http://www.eleanetwork.com/>
>>>>>>>
>>>>>>> This communication is solely intended for the
>>>>>>>
>>>>>>>
>>>> addressee, it may be
>>>>
>>>>
>>>>>>> confidential and it is not for third party distribution.
>>>>>>>
>>>>>>>
>>>>>>> Frazer wrote:
>>>>>>>
>>>>>>>
>>>>>>>> Select the web site you want share the directory on.
>>>>>>>>
>>>>>>>>
>>>> Usually, the
>>>>
>>>>
>>>>>>>> Default
>>>>>>>> Web Site is fine.
>>>>>>>>
>>>>>>>> Press the "Add" button to create an IIS virtual
>>>>>>>>
>>>>>>>>
>>>> directory and alias
>>>>
>>>>
>>>>>>>> name.
>>>>>>>>
>>>>>>>> Enter "svdl" for the Alias name.  Ensure Read access is
>>>>>>>>
>>>>>>>>
>>>>>> selected and
>>>>>>
>>>>>>
>>>>>>>> that
>>>>>>>> Scripts is selected for Application Permissions.
>>>>>>>>
>>>>>>>>
>>>> Press "OK" twice.
>>>>
>>>>
>>>>>>>> Open up the IIS Management console.
>>>>>>>>
>>>>>>>> Select the new svdl virtual directory in the tree view
>>>>>>>>
>>>>>>>>
>>>>>> under Default Web
>>>>>>
>>>>>>
>>>>>>>> Site (or wherever you put it).  View the properties
>>>>>>>>
>>>>>>>>
>>>> for the virtual
>>>>
>>>>
>>>>>>>> directory.
>>>>>>>>
>>>>>>>> Go to the Directory Security tab.  Press the Edit...
>>>>>>>>
>>>>>>>>
>>>> button in the
>>>>
>>>>
>>>>>>>> Authentication and access control section - and select
>>>>>>>>
>>>>>>>>
>>>>>> Enable anonymous
>>>>>>
>>>>>>
>>>>>>>> access.  Leave Integrated Windows Authentication
>>>>>>>>
>>>>>>>>
>>>> checked - no other
>>>>
>>>>
>>>>>>>> options
>>>>>>>> should be checked.  Press "OK"
>>>>>>>>
>>>>>>>> Go to the HTTP Headers tab.  Press the MIME Types...
>>>>>>>>
>>>>>>>>
>>>>>> button.  Add the
>>>>>>
>>>>>>
>>>>>>>> following MIME types:
>>>>>>>>
>>>>>>>> Extension:  .ain  MIME Type: application
>>>>>>>> Extension:   .bsp MIME Type: application
>>>>>>>> Extension:  .bz2 MIME Type: application   (this last one
>>>>>>>>
>>>>>>>>
>>>>>> for compressed
>>>>>>
>>>>>>
>>>>>>>> maps)
>>>>>>>>
>>>>>>>> Not sure if it is necessary - but an IISRESET at this
>>>>>>>>
>>>>>>>>
>>>>>> stage eases the
>>>>>>
>>>>>>
>>>>>>>> nerves
>>>>>>>> of us paranoids.
>>>>>>>>
>>>>>>>> Create the following sub-directory structure within your
>>>>>>>>
>>>>>>>>
>>>>>> svdl directory.
>>>>>>
>>>>>>
>>>>>>>> (assuming D:\svdl):
>>>>>>>>
>>>>>>>> D:\svdl\dod\maps
>>>>>>>> D:\svdl\hl2mp\maps
>>>>>>>> etc...
>>>>>>>>
>>>>>>>> This is largely a matter of preference - but whatever
>>>>>>>>
>>>>>>>>
>>>> structure and
>>>>
>>>>
>>>>>>>> convention you use, you need to be consistent with your
>>>>>>>>
>>>>>>>>
>>>>>> sv_download cvar
>>>>>>
>>>>>>
>>>>>>>> setting.
>>>>>>>>
>>>>>>>> Assuming you use the above structure, place your game
>>>>>>>>
>>>>>>>>
>>>> maps in the
>>>>
>>>>
>>>>>>>> appropriate game map directory.  From this point
>>>>>>>>
>>>>>>>>
>>>> forward, I will
>>>>
>>>>
>>>>>>>> assume you
>>>>>>>> are working with hl2dm.  Your maps should all have the
>>>>>>>>
>>>>>>>>
>>>>>> extension .bsp
>>>>>>
>>>>>>
>>>>>>>> (or
>>>>>>>> bsp.bz2, if they are compressed with bzip2.  - recommended
>>>>>>>>
>>>>>>>>
>>>>>> - and yes,
>>>>>>
>>>>>>
>>>>>>>> you
>>>>>>>> must specify the entire "bsp.bz2").
>>>>>>>>
>>>>>>>> Make sure you have files, with matching names, for all the
>>>>>>>>
>>>>>>>>
>>>>>> maps in your
>>>>>>
>>>>>>
>>>>>>>> rotation.
>>>>>>>>
>>>>>>>> In the server.cfg file for your game, specify the
>>>>>>>>
>>>>>>>>
>>>>>> following two CVars:
>>>>>>
>>>>>>
>>>>>>>> sv_allowdownload "1"
>>>>>>>> sv_downloadurl "http://yourwebserver.woot/svdl/dod/";
>>>>>>>>
>>>>>>>> <shamelessPlug>
>>>>>>>>
>>>>>>>>         If you are using ogsWatcher, specify the following
>>>>>>>>
>>>>>>>>
>>>>>> CVar tags,
>>>>>>
>>>>>>
>>>>>>>> in the
>>>>>>>> <CVars> section of your game config:
>>>>>>>>
>>>>>>>>               <CVar Name="sv_allowdownload" Value="1"  />
>>>>>>>>               <CVar Name="sv_downloadurl"
>>>>>>>> Value="http://yourwebserver.woot/svdl/dod/"; />
>>>>>>>>
>>>>>>>> </shamelessPlug>
>>>>>>>>
>>>>>>>> Start your game server in your preferred fashion.  Map
>>>>>>>>
>>>>>>>>
>>>> downloading
>>>>
>>>>
>>>>>>>> should be
>>>>>>>> working.
>>>>>>>>
>>>>>>>> To test: changelevel your server to some custom map
>>>>>>>>
>>>>>>>>
>>>> that your game
>>>>
>>>>
>>>>>>>> client PC
>>>>>>>> does not have.  Connect and see if it downloads.
>>>>>>>>
>>>>>>>> Hope this helps.
>>>>>>>>
>>>>>>>>
>>>>>>>> Frazer
>>>>>>>>
>>>>>>>> -----Original Message-----
>>>>>>>> From: [EMAIL PROTECTED]
>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf
>>>>>>>>
>>>>>>>>
>>>> Of Valdimar
>>>>
>>>>
>>>>>>>> Kristjansson
>>>>>>>> Sent: Thursday, August 17, 2006 4:23 PM
>>>>>>>> To: hlds@list.valvesoftware.com
>>>>>>>> Subject: Re: [hlds] Maps not downloading
>>>>>>>>
>>>>>>>> I even tried adding .* to the MIME but no luck
>>>>>>>>
>>>>>>>> Valdimar Kristjansson, CTO
>>>>>>>> 00 (+354) 693 2062_
>>>>>>>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
>>>>>>>>
>>>>>>>>
>>>>>> _www.eleanetwork.com_
>>>>>>
>>>>>>
>>>>>>>> <http://www.eleanetwork.com/>
>>>>>>>>
>>>>>>>> This communication is solely intended for the
>>>>>>>>
>>>>>>>>
>>>> addressee, it may be
>>>>
>>>>
>>>>>>>> confidential and it is not for third party distribution.
>>>>>>>>
>>>>>>>>
>>>>>>>> Valdimar Kristjansson wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> Thanks for the link Ian, but nothing in there is new to
>>>>>>>>>
>>>>>>>>>
>>>>>> me and it's
>>>>>>
>>>>>>
>>>>>>>>> still not working.
>>>>>>>>>
>>>>>>>>> I added .bsp , .ain and .bz2 to the MIME types in IIS
>>>>>>>>>
>>>>>>>>>
>>>> and now the
>>>>
>>>>
>>>>>>>>> address works in IE/FF e.g.
>>>>>>>>> http://www.eleanetwork.com/HLMaps/dm_agora.bsp but
>>>>>>>>>
>>>>>>>>>
>>>> the game still
>>>>
>>>>
>>>>>>>>> refuses to connect.
>>>>>>>>>
>>>>>>>>> This is the error I get:
>>>>>>>>> Missing map Maps/dm_agora.bsp disconnected (why is it
>>>>>>>>>
>>>>>>>>>
>>>>>> referring to the
>>>>>>
>>>>>>
>>>>>>>>> maps folder instead of HLmaps?)
>>>>>>>>>
>>>>>>>>> It's strange though that when I try to connect the
>>>>>>>>>
>>>>>>>>>
>>>>>> progressbar moves
>>>>>>
>>>>>>
>>>>>>>>> beyond the bsp file and stops on the .ain file.
>>>>>>>>> Also all the ain files are 1 kb and all of them seem to
>>>>>>>>>
>>>>>>>>>
>>>>>> contain only
>>>>>>
>>>>>>
>>>>>>>>> #, is that ok?
>>>>>>>>>
>>>>>>>>> >From what I've been reading from the forums it seems
>>>>>>>>>
>>>>>>>>>
>>>> that this
>>>>
>>>>
>>>>>>>>> sv_downloadurl isn't neccessary except for if you want to
>>>>>>>>>
>>>>>>>>>
>>>>>> download the
>>>>>>
>>>>>>
>>>>>>>>> maps from somewhere else than your server. I have all of
>>>>>>>>>
>>>>>>>>>
>>>>>> the maps on
>>>>>>
>>>>>>
>>>>>>>>> my server and this new address is on the same server
>>>>>>>>>
>>>>>>>>>
>>>> as the game
>>>>
>>>>
>>>>>>>>> server. It doesn't even work to download them without the
>>>>>>>>> sv_downloadurl so I'm wondering if this is still a port
>>>>>>>>>
>>>>>>>>>
>>>>>> problem. Could
>>>>>>
>>>>>>
>>>>>>>>> it be that maps and such are sent through another
>>>>>>>>>
>>>>>>>>>
>>>> port than 27015?
>>>>
>>>>
>>>>>>>>> I just tried disabling sv_allowdownload, sv_allowUpload and
>>>>>>>>> sv_downloadurl and the progressbar still seems to start
>>>>>>>>>
>>>>>>>>>
>>>>>> the download
>>>>>>
>>>>>>
>>>>>>>>> as before, although with the same consequences (the
>>>>>>>>>
>>>>>>>>>
>>>>>> progressbar label
>>>>>>
>>>>>>
>>>>>>>>> also says it's downloading a bz2 file but I don't have
>>>>>>>>>
>>>>>>>>>
>>>>>> any of those).
>>>>>>
>>>>>>
>>>>>>>>> Thanks,
>>>>>>>>> Valdimar Kristjansson, CTO
>>>>>>>>> 00 (+354) 693 2062_
>>>>>>>>> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
>>>>>>>>> _www.eleanetwork.com_ <http://www.eleanetwork.com/>
>>>>>>>>>
>>>>>>>>> This communication is solely intended for the
>>>>>>>>>
>>>>>>>>>
>>>> addressee, it may be
>>>>
>>>>
>>>>>>>>> confidential and it is not for third party distribution.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the
>>>>>>>>
>>>>>>>>
>>>>>> list archives,
>>>>>>
>>>>>>
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives, please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the
>>>>>>>
>>>>>>>
>>>>>> list archives,
>>>>>>
>>>>>>
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the
>>>>>
>>>>>
>>>> list archives, please visit:
>>>>
>>>>
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>
>>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives, please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>
>>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the
>>>
>> list archives, please visit:
>>
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>>
>>>
>> _______________________________________________
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>> archives, please visit:
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>>
>
>
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> visit:
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