Lovely update! Thanks!

I have a question I don't really expected to be answered but you never
know unless you ask - I wonder if Russian localization means that this
game will be published in Russia and other Russian-speaking countries?
Or that was just a voluntary effort of someone on the development
team?

Regards,

Roman

On 14/09/06, Jason Ruymen <[EMAIL PROTECTED]> wrote:
Required updates to The Ship have been released. If your Linux server
supports automatic updates, then you will be automatically updated.
Otherwise please run hldsupdatetool to receive this update. The changes
for this release are:

The Ship:
* New multiplayer map - Connemara
* New multiplayer map - Cotopaxi
* Existing multiplayer maps updated with various bug fixes
* New Tutorial added (to allow new players to learn various aspects of
the game)
* Added new voice overs for various crew
* Added new voice overs for player reactions
* Crash fixed when player in trap leaves the game
* Script names changed to load correctly with Linux dedicated server
* Identity and Quarry portraits on HUD now look in the correct direction
* Fixed 'infinite satchels' exploit
* Fixed bug with Quarry location not updating after being healed or in
jail
* Fixed floating characters bug
* Fixed bug when interacting with things whilst jumping
* Improved performance of Bots
* Changed end of round sequence so the round always finishes before
changing to the next map
* Fixed incorrect examine descriptions
* Fixed secondary messages so words are not split for long messages
* Added a small delay when scrolling through weapons to make sure only
one is changed at a time
* Improved peformance for security
* In-game music volume can now be adjusted from audio options
* Fixed possible Steam connection issues
* Added 2 new columns to in-game server browser to show the game mode
and witnesses settings for each server
* Fixed sound for characters on-fire
* Added sounds for players peeing and pooing themselves
* Added an animation for the Psychiatrist once the player is finished
being healed and when being healed
* Added sound for elevator arriving at a floor
* Changed witnessing another player in wrong-sex room to play a squeal
sound for players witnessing them instead of playing an alarm sound
* When players talk to crew they now continue to talk to the player
until the player is finished talking
* Changed voice sounds for Steward crew members
* Fixed bug where you could be stuck standing in a bed when hit while
sleeping
* Added eat candy animation
* Stopped creating a wallet or purse for players who are dead and
disconnect
* Fixed bug with Bots sometimes flying off after interacting with
something
* Added sounds when a player is arrested, charged for trespassing and
charged in court room
* Fixed changing clothes animation bug when in Inventory
* Added shank weapon
* Removed decals on characters
* Added new male suit outfit
* Improved quality of all user interface textures when running game
using medium or low detail textures
* Improved deckplans for all maps
* Incresed overall volume of footstep sounds
* Improved Shopkeeper, Nurse and Barman voice-over sounds
* Improved pee and poo sounds
* Fixed bug with hunger needs satisfiers
* Fixed localization text for all languages
* Added Russian localization of text
* Improved layout of item information in Inventory, shops and containers
to allow for longer localised text

Jason


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