cheers roman will try it. thanks for the info

Roman Hatsiev wrote:
> Just in case if anyone is interested in something else apart from
> taunting Valve, here is small tip about mp_dynamicpricing.
>
> Seems like this cvar is checked when server loads map. Its default
> value is 1 so when server loads first map dynamic prices are still
> there even if you've got mp_dynamicpricing 0 in your server.cfg.
> Dynamic prices will disappear only after next mapchange. Not a big
> deal actually but should you want to fix that - just add
> +mp_dynamicpricing 0 to a command line starting your server and that's
> it!
>
> Regards,
>
> Roman
>
> On 02/11/06, Jason Ruymen <[EMAIL PROTECTED]> wrote:
>> A required update for Counter-Strike: Source has just been released.
>> Unless your running a Linux server that auto-updates, please run
>> hldsupdatetool.  The changes are:
>>
>> Counter-Strike: Source:
>> - Added Dynamic Weapon Pricing
>>
>> Jason
>>
>>
>>
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