cheers roman will try it. thanks for the info Roman Hatsiev wrote: > Just in case if anyone is interested in something else apart from > taunting Valve, here is small tip about mp_dynamicpricing. > > Seems like this cvar is checked when server loads map. Its default > value is 1 so when server loads first map dynamic prices are still > there even if you've got mp_dynamicpricing 0 in your server.cfg. > Dynamic prices will disappear only after next mapchange. Not a big > deal actually but should you want to fix that - just add > +mp_dynamicpricing 0 to a command line starting your server and that's > it! > > Regards, > > Roman > > On 02/11/06, Jason Ruymen <[EMAIL PROTECTED]> wrote: >> A required update for Counter-Strike: Source has just been released. >> Unless your running a Linux server that auto-updates, please run >> hldsupdatetool. The changes are: >> >> Counter-Strike: Source: >> - Added Dynamic Weapon Pricing >> >> Jason >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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