We use BeetlesMod, and the admin_rates <player> command will show you that players rate, cl_updaterate, cl_cmdrate, cl_interpolation and cl_interp settings. I'm fairly sure Mani does this in his admin tool as well.
----- Original Message ----- From: "Roger Stumbaugh" <[EMAIL PROTECTED]> To: <hlds@list.valvesoftware.com> Sent: Wednesday, November 22, 2006 1:32 PM Subject: RE: [hlds] Re: Release: plugin to reset cl_restrict_server_commands > How can you see the players rates? > > Roger Stumbaugh > CCNA, MCSE > Cumberland Computer & Network Services > 606a North Centre Street > Cumberland, MD 21502 > 301-777-1874 > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna > Sent: Wednesday, November 22, 2006 9:08 AM > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Re: Release: plugin to reset cl_restrict_server_commands > > Agreed. > > -----Original Message----- > From: artiecs [mailto:[EMAIL PROTECTED] > Sent: Tuesday, November 21, 2006 4:03 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Re: Release: plugin to reset > cl_restrict_server_commands > > > It's only useless with respect to players who want to exploit stuff. Rate > hackers and the like will immediately change it back. So if people want to > play with shitty rates, and interp set at like 0.3 so they can still kill > someone 5 seconds after that person goes around a corner, we will not be > able to force their rates/interp/etc to something reasonable, and instead > will just ban them and move on. Even if they change that cl_restrict cvar > back, we can see what they're runnin their settings at, and take any > appropriate action if needed.We have a lot of cool peeps who play on our > servers and don't need shitheads like that to fill the place up, so no loss. > > It's very usefull with respect to the admins and legit players on our > servers who want to know "when will the server be fixed?". These people > aren't looking to exploit anything, they just want to play a game, and the > admins want to know why various commands won't work, and everyone wants to > know why some or all of the functionallity of various game enhancing plugins > we run doesn't work I tell them that the server is running perfect, that > Valve broke their client, and explain how to fix it. For the technically > oriented peeps this is a simple matter. But we also have everyday folk who > maybe are firefighters, or cut fish for a living etc. You start talking > about changing stuff, no matter how simple it is (one setting change in this > case) and it's a long drawn out conversation, especially when you're trying > to do it in a game server that only allows you to write a couple lines of > text at a time, and that text gets quickly lost in the flow of what else is > going on in the game. Multipy that by many dozens of users and it goes far > beyond being a pain in the ass. > > If running our servers was something I got paid for (which it IS NOT) then > I'd love the extra job security brought by this fiasco. But since I operate > servers for free (and some of us PAY to provide them to everyone in general > for free) I'de prefer to not have to become a full time volunteer help desk > operator in order to do so. So on that note, a BIG BIG THANKS to Lduke for > closing my helpdesk (at least for now) and automating for us something that > has been consuming a ton of my time these past few days, manually walking > any endless number of people through how to 'unbreak' their clients. > > LDuke is da man!!! > > Artie > > > > ----- Original Message ----- > From: "Jason Smith" <[EMAIL PROTECTED]> > To: <hlds@list.valvesoftware.com> > Sent: Tuesday, November 21, 2006 12:59 PM > Subject: RE: [hlds] Re: Release: plugin to reset cl_restrict_server_commands > > > -- > > [ Picked text/plain from multipart/alternative ] > this is useless if they can change it back. > > > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: > [hlds] Re: Release: plugin to reset cl_restrict_server_commands> Date: Mon, > 20 Nov 2006 14:13:08 -0700> > --> [ Picked text/plain from > multipart/alternative ]> It should, although there is no way to stop the > player from changing it back> to 1 after saying OK or aliasing it before > they join. It will probably be> more helpful for things like GunGame where > the plugin functionality relies> on client commands.> > There are probably > things that could make it harder to get around, but I> hate joining a server > and having cl_cmdrate and cl_updaterate set to 101> which is way too high > for my home connection. :)> > > > On 11/20/06, Roman Hatsiev > <[EMAIL PROTECTED]> wrote:> >> > Will it work with cvar-x and zblock?> >> > > On 20/11/06, LDuke <[EMAIL PROTECTED]> wrote:> > > --> > > [ Picked > text/plain from multipart/alternative ]> > > I just released a plugin to set > cl_restrict_server_commands to 0 on> > clients> > > who have it set to 1. > The plugin checks the first time a player spawns> > onto> > > a team > (including on map changes) and if cl_restrict_server_commands is> > set> > > > to 1, the plugin will change it to 0.> > >> > > I've taken Roman Hatsiev's > idea and added a notice to the players that> > the> > > server requires > running client commands. The player can then either> > click OK> > > to play > on that server or disconnect if they're not comfortable playing> > on a> > > > server that will run client commands.> > >> > > Screenshot: > http://x5.freeshare.us/123fs1389794.jpg> > > Download: > http://www.lduke.com/plugins/clientcommand_reset.php> > >> > > I'm hoping > that since a warning is provided, Valve won't block this> > method> > > in > the future.> > >> > > Grant> > > (L. Duke)> > > --> > >> > > > _______________________________________________> > > To unsubscribe, edit > your list preferences, or view the list archives,> > > please visit:> > > > http://list.valvesoftware.com/mailman/listinfo/hlds> > >> >> > > _______________________________________________> > To unsubscribe, edit your > list preferences, or view the list archives,> > please visit:> > > http://list.valvesoftware.com/mailman/listinfo/hlds> >> --> > > _______________________________________________> To unsubscribe, edit your > list preferences, or view the list archives, please visit:> > http://list.valvesoftware.com/mailman/listinfo/hlds > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds