Ok, last post unless there is a specific point to counter, and a change of tact.

I'd like to congratulate everyone at Valve, and especially the people in the IT 
department for restoring services after a major and widespread weather related 
disaster.

Well done!

>Such redundancy is Networking 101 and Programming 101... You can choose to
>ignore it if you like... But in the real word it is fact .
>
>Valve is probably making enough money to make it reasonable for them to
>invest in a redundant system for that "money making" aparatus.  That is
>Economics 101.  You think it looks good to investors that the "backbone" of
>the system went down for the entire world because of one geological
>disaster?  You think that's a good selling point for software developers
>that want to bring their product to market?  273,468 game players couldn't
>play because Valve had all their eggs in that one "geographical" basket.
>Wise business decision?  You decide...
>
>Ok maybe they are 500 level courses but you still get the point :D
>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of
>> [EMAIL PROTECTED]
>> Sent: Monday, December 18, 2006 2:57 PM
>> To: hlds@list.valvesoftware.com
>> Subject: RE: RE: RE: Re: [hlds] Post-outage thoughts
>>
>> All I'm seeing is whining, pettiness, and monday morning
>> quarterbacking.
>>
>> Lets try this.  If anyone out there has a diagram of the
>> Valve infrastructure, and a complete understanding of who
>> they contract with for what services and facilities, then lets see it.
>>
>> I only am reading people bitching about what Valve should
>> have done over the last 10 years, and "I could do it better",
>> without any reguard or perspective on what the real world
>> impact things may be having in the Seattle area.
>>
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>
>
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