-- [ Picked text/plain from multipart/alternative ] Probably because he wants to see whether the client has sv_cheats enabled. Note, I'm saying client, that doesnt mean the server. Yes the client value is forced by the server value, that is aslong as the client isn't using a memory hack to enforce his own value. Basically, he wants to know if the client was using a memory hack to force it's local value of sv_cheats.
Or atleast, that's my best bet. On 8/17/07, Eirik Nilssen <[EMAIL PROTECTED]> wrote: > > > sv_cheats is only necassery during post-recording analyze, where you might > want to turn of interpolation, enable bullet-impacts to be marked and > adjust > mat_wireframe to be able to see through walls. > > While recording, I don't see any purpose of change sv_cheats, as a demo > always needs to be ananlyzed properly afterwards. > > >From: "Roman Hatsiev" <[EMAIL PROTECTED]> > >Reply-To: hlds@list.valvesoftware.com > >To: hlds@list.valvesoftware.com > >Subject: Re: [hlds] sv_cheats for demo recording > >Date: Fri, 17 Aug 2007 11:29:31 +0400 > > > >I wonder why you might want to change sv_cheats during demo recording. > > > >On 17/08/07, Sean Rowswell <[EMAIL PROTECTED]> wrote: > > > This is a multipart message in MIME format. > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > When you record a demo (for an admin to ban a cheater) it is NOT > >possible to > > > SECURELY tell what sv_cheats is set to (either on the client or on the > > > server). > > > > > > > > > > > > For example: > > > > > > > > > > > > Rcon Sv_cheats 0 > > > > > > Record demotest > > > > > > Sv_cheats (when you play back the demo it will show sv_cheats = "0" > >here) > > > > > > Sv_cheats 1 (in game this wont change anything but..) > > > > > > Sv_cheats (when you play back the demo it will show sv_cheats = "1" > >here) > > > > > > ... > > > > > > Sv_cheats 0 (just to reset it) > > > > > > ... > > > > > > Rcon sv_cheats 1 > > > > > > Sv_cheats (when you play back the demo it will show sv_cheats = "1" > >here) > > > > > > Sv_cheats 0 (in game this wont change anything but..) > > > > > > Sv_cheats (when you play back the demo it will show sv_cheats = "0" > >here) > > > > > > ... > > > > > > stop > > > > > > > > > > > > EVEN though the server still has sv_cheats 0 and ingame the client > ALSO > >has > > > sv_cheats 0 it will STILL show sv_cheats = "1" when you play the demo. > >Thus > > > making it impossible to tell what sv_cheats is set to when playing > back > >a > > > demo. > > > > > > > > > > > > My suggestion is to add a few variables to the status command. > > > > > > > > > > > > "hostname: #WALinerz #1 - SEASON 2 STARTING SOON! > > > > > > version : 1.0.0.34/7 3140 secure > > > > > > udp/ip : 202.53.7.202:27045 > > > > > > map : de_dust2 at: 0 x, 0 y, 0 z > > > > > > sourcetv: port 27025, delay 120.0s > > > > > > players : 2 (16 max) > > > > > > cheats: enabled (1) > > > > > > pure: enabled (2) > > > > > > > > > > > > # userid name uniqueid connected ping loss state > > > > > > # 4 "WALinerz TV #1" BOT active > > > > > > # 5 "seaNN" STEAM_0:1:9879898 00:15 57 0 active" > > > > > > > > > > > > Easy enough yeah? > > > > > > > > > > > > Unless of course someone else has a better way to (currently) tell if > >the > > > server from a demo has sv_cheats enabled. : ) > > > > > > -- > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > _________________________________________________________________ > MSN Music http://music.msn.no Finn din favorittmusikk blant nesten 1 > million > låter > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___________________________ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds