I ran into this problem on one of my maps so I rented a linux server and
debugged the map.

Win32 Servers see the error(s) also but they graciously display a warning
message and go on instead of segfaulting.

Fixing the problem entails moving the offending entities so they don't
intersect with the world or other entities.
In some cases this requires a map recompile - in all cases this changes the
BSP so it's best if the original map author does the update.

If the problem isn't too severe, I can hotpatch the BSP so that you can run
the map on the server (and remain compatible with the map on the client's
machines).

qUiCkSiLvEr



----- Original Message -----
From: "Valdimar Kristjansson"
To: <hlds@list.valvesoftware.com>
Sent: Saturday, August 18, 2007 4:14 PM
Subject: Re: [hlds] Linux and custom maps


Ok, thanks.

I will try to contact the authors of the maps in question (this is only
one of about 10).
Why does it work on a windows server though?

How would one go about fixing this (and do you figure out what is wrong
in the first place)?

thanks,
 nisbus



Kevin Ottalini wrote:
Valdimar,
   These errors:
   > Precache of sprites/redglow1 ambigious (no extension specified)
   > Error reading weapon data file for: weapon_annabelle
   > Error reading weapon data file for: weapon_bugbait

are meaningless errors reported by all servers on all maps.

The map in question: dm_snipe7.bsp has two design problems:

1.   Bad func_usable_ladder - this must be fixed before this map will
run on
a linux server.
     http://QSextreme.com/linux_crashes/dm_snipe70000.jpg

2.  vphysics penetration - might cause items to fail to respawn properly
     http://QSextreme.com/linux_crashes/dm_snipe70002.jpg

It might be possible to repair the BSP without having to recompile it but
you should contact the map author if possible and see if he/she will
release
an update.

If you are unable to contact the author let me know by direct email
and I'll
see if I can perform a repair for you.

... heh, I just noticed that warning "Precache of sprites/redglow1
ambigious
(no extension specified)" has the word "ambiguous" mispelled.

qUiCkSiLvEr


----- Original Message -----
From: "Valdimar Kristjansson"
To: <hlds@list.valvesoftware.com>
Sent: Saturday, August 18, 2007 12:59 PM
Subject: [hlds] Linux and custom maps

Hi (this is the third time I try to send this mail to the mailing list),

I have a two servers, one running Windows 2003 and another rented
running Linux (don't know which distro).
I have a few maps that have been very popular on my win server but seem
to crash my Linux server when it changes to it.
I asked the guys at support and this is what I got back:

There seems to be a few resources missing from your server or they are
there, but corrupt.  The error message I get when trying to load
dm_snipe7 is this:

Precache of sprites/redglow1 ambigious (no extension specified)
Error reading weapon data file for: weapon_annabelle
Error reading weapon data file for: weapon_bugbait
./srcds_run: line 344: 24985 Segmentation fault      $HL_CMD


any ideas?

you can download dm_snipe7 from our web http://www.elea.clanservers.com

thanks,
nisbus (halfdeath)


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