I haven't investigated those bugs specifically yet. The soundscapes bug is probably fixed because this gets sv_pure's fingers out of soundscapes for now.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds Sent: Thursday, September 06, 2007 1:32 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Source Engine Beta update -- [ Picked text/plain from multipart/alternative ] Does this also fix the lack of purity enforcement on *non*-custom soundscapes, and the broken purity check for dynamically referenced materials? On 9/6/07, Jason Ruymen <[EMAIL PROTECTED]> wrote: > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] Updates to the > Community Beta for the Source Engine and Source Dedicated Server are > now available. Please run hldsupdatetool with the command "-beta > community" to receive them. The specific changes include: > > - Fixed custom level sound lists under sv_pure > - Remove friends details from player list > - Fixed occasional scrunched-up columns in the serverbrowser > - Fixed a Linux-only crash when loading certain custom maps > - Minor memory leak fix > - Fixed the askconnect panel showing under the spectator GUI > > Jason > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___________________________ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds