I haven't investigated those bugs specifically yet. The soundscapes bug
is probably fixed because this gets sv_pure's fingers out of soundscapes
for now.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds
Sent: Thursday, September 06, 2007 1:32 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Source Engine Beta update

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[ Picked text/plain from multipart/alternative ] Does this also fix the
lack of purity enforcement on *non*-custom soundscapes, and the broken
purity check for dynamically referenced materials?

On 9/6/07, Jason Ruymen <[EMAIL PROTECTED]> wrote:
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ] Updates to the
> Community Beta for the Source Engine and Source Dedicated Server are
> now available.  Please run hldsupdatetool with the command "-beta
> community" to receive them.  The specific changes include:
>
> - Fixed custom level sound lists under sv_pure
> - Remove friends details from player list
> - Fixed occasional scrunched-up columns in the serverbrowser
> - Fixed a Linux-only crash when loading certain custom maps
> - Minor memory leak fix
> - Fixed the askconnect panel showing under the spectator GUI
>
> Jason
>
> --
>
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> please visit:
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___________________________
Wim 'TheUnknownFactor' Barelds
[EMAIL PROTECTED]
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