Just a stupid question, but ...

how do you add that bots in TF2 ? oO
so that they are "connected", but not ingame?

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Col Grigson
> Sent: Wednesday, November 14, 2007 12:07 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] HLDS not switching maps?
>
> --
> [ Picked text/plain from multipart/alternative ]
> TF2 does have bots, not in the true sense of the word but
> they can join the game and join a team
>
> On Nov 13, 2007 10:03 PM, Eric van Beesten
> <[EMAIL PROTECTED]> wrote:
>
> > This is not only with tf2. It's with all the games, for
> example CSS.
> > If you have a server empty (without bots) the maps stays on
> the whole
> > night. If a players connects in the morning the maps get switched.
> >
> > Problem can easily be solved, add bots to the game (I know that TF2
> > doesn't have bots at this moment)
> >
> > Otherwise that this I think it cannot be resolved. Changing
> map is a
> > trigger. If the server is empty the trigger get never triggerd :)
> >
> > Greetz,
> >
> > Eric
> >
> > -----Oorspronkelijk bericht-----
> > Van: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Namens Robert Whelan
> > Verzonden: dinsdag 13 november 2007 20:08
> > Aan: hlds@list.valvesoftware.com
> > Onderwerp: Re: [hlds] HLDS not switching maps?
> >
> > --
> > [ Picked text/plain from multipart/alternative ] Thats a different
> > story, an empty tf2 server won't cycle through the mapcycle
> based on
> > what I've seen. What I've experienced.. if I join an empty
> server and
> > the set timelimit has passed the server will then change maps.
> > Kinda of a pain in the ass because it does take time to
> connect then
> > your looking at a map change to boot.
> >
> > Not sure if this is by design or what, maybe valve can tell us?
> >
> >
> > ----- Original Message ----
> > From: Joseph H Harrison <[EMAIL PROTECTED]>
> > To: hlds@list.valvesoftware.com
> > Sent: Monday, November 12, 2007 11:43:23 PM
> > Subject: RE: [hlds] HLDS not switching maps?
> >
> > Its runnint TF2, have mapcycle in place too.  No addons.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Behalf Of Robert Whelan
> > Sent: Monday, November 12, 2007 8:49 PM
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] HLDS not switching maps?
> >
> >
> > --
> > [ Picked text/plain from multipart/alternative ] If your
> talking hlds
> > tfc.. the map changes based on whatever time is set.
> > It
> > doesn't matter if its empty or not. mapcycle in place? are
> you running
> > any addons?
> >
> >
> > ----- Original Message ----
> > From: Andrew Armstrong <[EMAIL PROTECTED]>
> > To: hlds@list.valvesoftware.com
> > Sent: Monday, November 12, 2007 10:17:59 PM
> > Subject: RE: [hlds] HLDS not switching maps?
> >
> > The server may not rotate when its empty; I cant recall the exact
> > behaviour.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Joseph H
> > Harrison
> > Sent: Tuesday, 13 November 2007 3:05 PM
> > To: hlds@list.valvesoftware.com
> > Subject: RE: [hlds] HLDS not switching maps?
> >
> > Yeah.  I have that in the server.cfg and when I type that
> command into
> > the console with no value it returns that its set to 30.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Behalf Of P. Bhandal
> > Sent: Monday, November 12, 2007 7:21 PM
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] HLDS not switching maps?
> >
> >
> > mp_timelimit 30
> >
> > On Nov 12, 2007 7:10 PM, Joseph H Harrison
> > <[EMAIL PROTECTED]>
> > wrote:
> > > This is a multi-part message in MIME format.
> > > --
> > > I just started up with hosting a server again after years
> of nothing.
> > I
> > > used to do TFC servers years ago.
> > >
> > > I can seem to get my server to switch maps after 30 minutes.  I'm
> > > new to this version of the dedicated server so I am
> hitting you guys
> > > up for
> > advice.
> > >
> > > -Joe
> > > --
> > > [ winmail.dat of type application/ms-tnef deleted ]
> > > --
> > >
> > >
> > >
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