They were probably using voice chat.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James McKenna
Sent: Tuesday, April 29, 2008 3:43 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Looping racist sound loops

Normally I'd assume that my rcon was compromised, change it, and move on. I
can't tell if this is related to the latest influx of exploits for source
games, but basically my community members informed me today that:

"Twice today The Tempest servers were flooded with Bot players. Everyone
would be recalled to their battlement resupply while these Bots (of the
opposing team) would kill them and a wav of "niggers" looped repeatedly.
Eventually the continuous stream of Bots hammering the server would cause it
to freeze/crash. Pretty annoying and it doesn't look good for the server
either. I'd think that a group using Tux the penguin (or some variation of
him) as their logo would be a little more concerned with server security. I
know you guys run this as a free service to other gamers etc., but I'm just
saying it how it is... it looks really bad on your part and discourages the
average player from using your servers or even considering donating."

Now this sounds like the benchmark exploit, but the looping wav sound
disturbs me. Even if the rcon was compromised, how would everyone be able to
hear a sound that we don't have on our servers? Unless it's been renamed
that is, but even then it would have to be on the http webserver, and it's
not.

Any ideas?
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