Yes it was a melee only map, it's crashing. It stayed for a few mins but
died later :/ Got excited too soon.

If they are using the same method I am for the map (no other reason for it
to crash otherwise) then they will have to update it. Will look into it more
later.

On Fri, May 2, 2008 at 7:55 PM, Ryan Mannion <[EMAIL PROTECTED]> wrote:

> Can you share what custom map was running when the server crashed? It
> seems that (though I cannot confirm that today's patch still crashes)
> melee maps such as cp_meleebarn and melee_soccer_v5 crash servers
> post-Goldrush patch.
>
> Ryan
>
> On Fri, May 2, 2008 at 4:40 PM, 1nsane . <[EMAIL PROTECTED]> wrote:
> > A custom map server of mine was crashing on one map before. This fixes
> it...
> > Woot.
> >
> > On Fri, May 2, 2008 at 7:24 PM, Jason Ruymen <[EMAIL PROTECTED]>
> > wrote:
> >
> >> The required update for Team Fortress 2 is now available.  Please run
> >> hldsupdatetool to receive it.  The specific changes include:
> >>
> >> - Fixed Kritzkrieg client crash in particle system
> >> - Fixed Milestone 2 and Milestone 3 achievements being given at the
> >> incorrect times
> >> - Fixed exploit where players could drop weapons onto the ground for
> >> other players to pickup
> >>
> >> Jason
> >>
> >>
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