Yes, I have. James McKenna wrote: > It's fun to bitch and moan, but has anyone sent Eric the steps to reproduce > the issue? I don't actually know how it's done. > > On Tue, May 6, 2008 at 9:04 AM, SakeFox <[EMAIL PROTECTED]> wrote: > > >> i have no problems with they way they rolled out the achievements. I >> expected some exploits and bugs to happen. That happens. But when >> releasing patches to fix something (uber exploit) and the patch doesn't >> fix what it should have thats where it should have been looked into. >> >> Patrick Shelley wrote: >> >>> I think Valve have done this correctly...... >>> >>> As developers of one kind or another - you guys should realise that even >>> with lots of play testing, new code will fall down when released into >>> >> the >> >>> open and executed on many many different types of machine. >>> >>> IMHO releasing the achievements for the medic (one of the least played >>> >> and >> >>> least destructive classes) and getting the feedback and bug reports - >>> >> and >> >>> then fixing them - will pave the way for a more smooth roll out for the >>> other classes achievements. >>> >>> I say good call, good work Valve >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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