Or, they delay it. The issue, if they delay it  -  it's just more damage 
done to the already fragile community that revolves around DoD: S. (Not 
so much CS: S)

Spencer 'voogru' MacDonald wrote:
> Cool, looks like CS:S/DOD:S server ops can look forward to massive memory
> leaks. Perhaps this will get them fixed faster.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Friday, May 23, 2008 1:20 AM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] DoD: S Beta Released?
>
> Also noticed 'Counter-Strike: Source Beta' listed in the browser.
>
> - Andrew
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Joshua
> Handelsman-Woolf (DogGunn)
> Sent: Friday, 23 May 2008 3:11 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] DoD: S Beta Released?
>
>
> My server appears to be up: 208.43.143.57:27015
>
> Interestingly enough, I'm getting the server is out of date errors:
> MasterRequestRestart Your server will be restarted on map change. Your
> server will be restarted on map change.
>
> I guess that is VALVe's way of making sure no server makes it onto the 
> Steam server browser yet. If you updated to the Steam Client Candidate 
> verison, both DoD: S Beta and CS: S Beta are listed in the Steam Server 
> Browser.
>
> Files for CS: S 07 Beta anyone?
>
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